Are there any tricks to dealing with drop-outs? If I pair someone with player 0
for the remainder of an event, will I have trouble with generating pairings?
In particular, as an extreme case, I gave a player a bye for the first three
rounds and then did 'smp 1-3' for that division. tsh then complained that
"Division D already has pairings. [ehaspair]" even though the only pairing was
that one player's byes.
Clearly this is an edge condition and would not be a real problem, as at the
start I would just give Byes to whoever was matched with Ms. Missing. Are there
any other cases where setting up Byes in advances will give the pairing commands
indigestion?
Relevant config segments or the condition above:
config pairing_system = 'chew'
config max_rounds = 7
config initial_schedule = 3
config prize_bands{'a'} = [1,2,3]
config prize_bands{'b'} = [1,2,3]
config prize_bands{'c'} = [1,2,3]
config prize_bands{'d'} = [1,2,3]
config director_name = "Mary-Lou Goetz"
config event_date = "May 9, 2009"
config event_name = "Annapolis Scrabble Tour 2009"
config force_koth = 1
# config session_breaks = [12]
config no_boards = 1
config gibson = 1
config pair_page_break = 25
autopair d 0 1 if 3 d
autopair d 2 4 ns 0 2 d
autopair d 4 5 ns 0 4 d
autopair d 5 6 koth 0 5 d
autopair d 6 7 koth 1 6 d