This is encouraging, and is just the model traditional media outlets should
go for.
The whole economy of networks paying for pilots for shows is no longer
working, and I believe the model Felicia uses will be commonplace in the
future. Creators get rights, traditional media outlets save their massive
pilot budget.
Adapt or die.
2008/11/25 Jay dedman <jay.dedman@...>
> For those making online video shows, this seems to be the way to make
> creativity pay:
>
>
http://arstechnica.com/news.ars/post/20081124-popular-youtube-series-the-guild-f\
inds-home-with-microsoft.html
>
> Felicia Day is surprisingly petite in person, but she makes up for it in
> > force of personality. Appearing in such geeky fare as Buffy The Vampire
> > Slayer, Dr. Horrible's Sing-Along Blog, and of course her own YouTube
> > series, The Guild, she enjoys quite a following among gamers. Now it
> appears
> > that the size of her audience has drawn the attention of Microsoft, as
> the
> > company just picked up the second season of The Guild for its online
> video
> > service.
> >
>
> Makes sense. you create the show and gather an audience on your own dime
> (blood/sweat/tears).
> THEN someone will come along and offer you a deal.
> This example though also shows that it probably helps to be a known
> personality.
>
> What really caught my eye about this post is this:
>
> "The best part of the deal for Day is that she retains her rights to the
> > show, which means any future deals, including online, television, or even
> a
> > movie, will be controlled by her."
> >
>
> I'm glad creators are seeming to know that control over the content and
> rights is everything.
>
> Jay
>
> --
> http://jaydedman.com
> 917 371 6790
>
> --
> http://jaydedman.com
> 917 371 6790
>
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>
>
>
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Jeffrey Taylor
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