no problem :-) BTW: I compiled vtp on Ubuntu and I did not have any major problems. I noticed however that the "make install" rule does not work. It is just...
Stefan, That all sounds fine to me. I'm not so sure about copying the .so, right now, i can fix something in the libs and it is found right away by the apps....
... Ok, agree, that's good for development. The "make install" rule is for the users who just want to checkout install and run. So we need both the original...
Stefan, This all looks reasonable, but i think it could be shorter? In Make.defs you are defining OSG_OPTS as the link arguments needed for OSG. But, in the...
Ben, yes, that's simpler. I was starting with the innermost Makefiles and those weren't using the OSG_OPTS variable at all, they were just linking with a...
Ben, ... commited! So the compilation on MacOS X boils down to these three steps: 1) install all dependencies via "cmake .; make; sudo make install" (osg) ...
Nino,Stefan Nino and I had a chat last night about what to do with the Xcode stuff for Mac. We discussed reverting (yet again) to using Xcode and frameworks...
Sandor, ... Nino's instructions and scripts are meant to be a more full blown solution than what I posted. The scripts try to make it easy for beginners to...
Stefan Roettger wrote: [snip] ... isn't it? In fact, fuzzing around with ... than ... Hey thanks for the quick reply. Meanwhile, I've built fink from source. ...
Hi Nino and Roger, ... I recently stopped using XCode for a variety of reasons. For example, I often need to compile remotely and then XCode just don't cut it...
... Ok, good luck! Just feel free to send me feedback if you are stuck somewhere with the Makefiles. ... Mine got an overdose of coffee last year, oh my, how I...
Hi Ben, Tested the 2 May release on Windows XP SP2 running in VMWare Player on Slackware 12.0 Linux host. Installed OK. Tested VTBuilder and Enviro with my own...
Hi Stefan, Roger, I am happy to see the two of you taking this on; it's great. It also brings to light that there is not currently an OSX strategy for the VTP...
Hi all, ... Not only a OSX strategy is missing. In general a multi-platform strategy is missing. Ben reliably keeps the Windows platform up to date, but in...
Nino, Stefan, A Skype conference sounds like a good idea. I need a day or so to consider all the things that have been said, then I am up for it. I am in GMT+1...
Guys, My main platform at this time is 32 bits Windows (see the long thread on 64 bits Windows). I do use Mac OS X, however, and would love to see VTP building...
For information. There is a preprocessor definition "UNIX" which is used when building VTP. Although this does not cause problems in the vanilla build it does...
Hi Ben and group, For information - Enviro and VTBuilder run OK on VirtualBox 1.6.0 / XP Home SP3 Guest / Slackware 12.0 Linux host. Performance similar to ...
Does anyone know if it's possible to make the Unix makefiles easier to use, so that configuration option could be set just once at the top of Make.defs,...
cmake is generally the solution; however, there may be gnumake black magic that I don't know (doubtful ;). Nino ... to use, so that configuration option could...
Ben and I checked in a few changes to the Xcode project relevant to anyone building on OS X. Good news: things should be MUCH simpler. Dependencies: There...
Hi, I'm wondering if anyone in the VTP community has experience with designing SWIG bindings. I was successful with a proof of concept app, but expect things...
... I liked to have just an executable that did not require to run an installer (like firefox google/earth etc). So if it doesn't make things awfully...
Nino, Ben already added some basic Python bindings to VTBuilder for us. It is alpha though and not yet documented, but it is already pretty much usable. You...
Ben's VTBuilder bindings are hand crafted for one class, which may be the way to go for some parts of the API. SWIG on the other hand offers the potential to...
... With SWIG you might have all the methods at hand on the Python level, but this means that you can basically mess around (voluntarily or not) with the API....