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Messages 4255 - 4284 of 5691   Oldest  |  < Older  |  Newer >  |  Newest
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4255
When I start to run VTBuilder,the programm can not start.The message is that wxbase26u_vc_custom.dll has errors. bob...
bobbleee
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Mar 2, 2006
10:32 am
4256
Hi, ... I tried to use vtAnimPath but cant get it to work, i cant use enviro because the path can be defined by the user in my application. here is a part of...
vm.games
ibwasi
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Mar 2, 2006
11:32 am
4257
Bob, The very most likely explanation is that you have installed a newer VTP version over an older version, so that DLLs versions do not match. To...
Ben Discoe
bdiscoe
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Mar 2, 2006
11:34 am
4258
Nico, ... Your code looks good. One thing that seems to be missing is to tell the engine about your camera: engine->AddTarget(pScene->GetCamera()); Other than...
Ben Discoe
bdiscoe
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Mar 2, 2006
1:11 pm
4259
Hi Ben, yes it works now, in fact I gonna let the user choose between some cities and build a path from these choice. so i need the camera to look in...
vm.games
ibwasi
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Mar 2, 2006
2:29 pm
4260
Nico, The demo seems to loop OK for me. Nice demo btw. Colin ... From: vtp@yahoogroups.com [mailto:vtp@yahoogroups.com] On Behalf Of vm.games Sent: 02 March...
Colin Sare-Soar
s2colin
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Mar 2, 2006
2:59 pm
4261
Hi Colin , thanks ;) but i didnt do this demo with vterrain API, i want to do the same (or better ;) with vterrain Nico ... = = = = = = = = = ========= = = = =...
vm.games
ibwasi
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Mar 2, 2006
3:04 pm
4262
Ok , i fixed a part of my problem with engine->SetContinuous(true); but i ve still searchin for a solution to point camera to the next point on path or...
vm.games
ibwasi
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Mar 2, 2006
4:53 pm
4263
... Yes. Continuous (property of the engine) means that play will start again at the beginning when it reaches the end. Loop (property of the path) means that...
Ben Discoe
bdiscoe
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Mar 2, 2006
11:23 pm
4264
I imported two layers: Elevation(.hgt) and Road(.shp).Using "Flatten Elevation Grid Under Roads", but I got a broken terrain. Maybe I have made some mistakes....
nekewong
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Mar 3, 2006
8:36 am
4265
Please explain 'broken terrain' I had a problem when using the "flatten elevation grid under roads". The roads shapefile was extending beyond the terrain...
Luís Miguel Pinto
lupiaveiro
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Mar 3, 2006
9:13 am
4266
Neke, Like Luís, i am curious what you mean by 'broken' terrain. However, i can guess one likely problem from your description. You say you imported your...
Ben Discoe
bdiscoe
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Mar 3, 2006
10:02 am
4267
Guys, I've been trying to build and run the VTP-software on Mac OS X. Following Pete Willemsen's nice instructions (three hurrays), I've gathered the required...
Sandor Spruit
sandor@...
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Mar 3, 2006
8:06 pm
4268
Hi Sandor, ... Currently, this depends upon if you've built OpenSceneGraph to use X11, ACG, or CGL contexts. It is also a result of still having -I/ ...
Pete Willemsen
willemsn@...
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Mar 4, 2006
5:43 am
4269
... I now recall why I didn't finish removing X11 from VTP. Basically, Enviro builds a OpenGL context that is based on X11 code, which is what all Linux...
Pete Willemsen
willemsn@...
Send Email
Mar 4, 2006
4:43 pm
4270
... I meant to write that the OpenGL context in wxSimple is acquired through the wxWidgets calls. Pete...
Pete Willemsen
willemsn@...
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Mar 4, 2006
4:51 pm
4271
... That doesn't make sense to me.. wxSimple and wxEnviro get their OpenGL context in the same way: they let wxWidgets create a wxGLCanvas. So they should...
Ben Discoe
bdiscoe
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Mar 5, 2006
1:38 am
4272
Ben, The 'broken' terrain you guess is right,my data is SRTM(3 arcsec). I resampled my SRTM data(3 arcsec) to a higher res grid(0.15 arcsec), but the result is...
nekewong
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Mar 6, 2006
4:14 am
4273
Neke, 0.15 arc seconds is roughly 5m. However, there is probably an issue with horizontal units in a geographic coordinate system (degrees). I would ...
Ben Discoe
bdiscoe
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Mar 6, 2006
5:14 am
4274
Hi Ben, After reprojecting, It's working fine:) Thank you so much. My data is in China. Neke ... issue with ... would ... based ... involving meters ... ...
nekewong
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Mar 6, 2006
5:57 am
4275
Ben, In debug mode(vtp-src-060210), when reading .rmf file Enviro breaks in line 983: fread(&((*tmpLink)[j].x), doubleSize, 1, fp); of the RoadMap.cpp. Neke...
nekewong
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Mar 6, 2006
6:25 am
4276
Neke, It is probably the issue found by Bruno Basli, reported earlier on the list. http://groups.yahoo.com/group/vtp/message/4237 ...
Ben Discoe
bdiscoe
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Mar 6, 2006
7:14 am
4277
Hi Ben, I add .ive instance in VTBuilder and save as .vtst file. But running Enviro I did not see the .ive model. vtst can't add .ive model in VTBuilder? Neke...
nekewong
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Mar 6, 2006
9:17 am
4278
Neke, It should work. You should confirm that: 1. the .ive is resolvable (either absolute path, or on your data path) 2. your .vtst file does contain the...
Ben Discoe
bdiscoe
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Mar 6, 2006
9:34 am
4279
Hi! I'm a newby at 3D trying using VTP for representing transmission lines and towers. As far as I've read, VTP can render the MDE and any other data I have,...
Cutberto Uriel Parede...
cutberto83mx
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Mar 13, 2006
7:33 pm
4280
Hi! I'm a newby at 3D trying using VTP for representing transmission lines and towers. As far as I've read, VTP can render the MDE and any other data I have,...
Cutberto Uriel Parede...
cutberto83mx
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Mar 13, 2006
7:33 pm
4281
Cutberto, ... I apologize that i know little of the power transmission field. What is MDE? ... There are a few transmission towers, with automatically...
Ben Discoe
bdiscoe
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Mar 14, 2006
10:14 am
4282
MDE = Modulation and Demodulation Equipment ... From: Ben Discoe <ben@...> To: vtp@yahoogroups.com Sent: Tuesday, March 14, 2006 5:15:56 AM Subject:...
Sam Kramer
samkramer_2000
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Mar 14, 2006
1:09 pm
4283
Hi Ben! Thanks for your help, I'll try that. By the way, I wrote MDE, which means Modelo Digital de Elevación (in Spanish), instead of DEM. I apologize for...
Cutberto Uriel Parede...
cutberto83mx
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Mar 15, 2006
2:21 am
4284
Hi folks! I'm trying to use the BExtractor, but when it's launched it sends an error message about the ipd.dll (it cannot locate it), so where can I download...
Cutberto Uriel Parede...
cutberto83mx
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Mar 15, 2006
9:46 pm
Messages 4255 - 4284 of 5691   Oldest  |  < Older  |  Newer >  |  Newest
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