Joe, ... Thanks for the answer. BTW I am ready to take this discussion off-list should anyone feel it's off-topic. Maybe I have not formulated my question well...
... [snip] ... Of course, the answer is obvious once you know where to look :) Spatial Analyst ... Conversion tools ... (raster to polyline takes forever to...
I've heard from a few users who report trouble linking vtlib apps on VC9 using the pre-built OSG, see below. (Those that build their own OSG don't have any...
... Detection of OSG_USE_FLOAT_MATRIX in vtp was flawed prior to vtp revision 7109, see here: http://code.google.com/p/vtp/source/detail?r=7109# People who do...
... on VC9 ... OSG don't ... OSG_USE_FLOAT_MATRIX ... vc9 i ... the libs, ... Yes. I ran into this consistently (I remember posting here about this before) -...
I have been working with VTB to export terrain data chunks to L3DT to integrate a giant map of the earth for a simulator game I am right now working on. I...
... But that doesn't explain the current problem people are having. With or without the typo (MAJOR_VERSION / VERSION_MAJOR), MathOSG.h won't define ...
Nathan, Thanks for sharing the images of your project. I'm glad to hear that VTBuilder has been a useful part of processing your data. I'm curious, though,...
Ben, yes, agree. The reasoning looks perfectly logical at first glance. But then I ran the following test snippet: main() { #if (OSG_MAJOR_VERSION==2 &&...
I use VTB to merge multiple DEM heightmap data files into single DEM Layers that I then export to BT format that L3DT can import for generating terrain from...
Hi Tom, Replying to the list, as it will be of interest to others.. ... Indeed it should. I spent some time this evening to update the doc pages for View and...
Hello, I am using VTBuilder under windows to generate elevation GeoTIFFs from csv data using the "Generate Grid from 3D points" function. Its by far the...
minnus@...
Feb 13, 2009 6:39 pm
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I had the same problem a couple of months ago. there is an option to disable the displaz of the points in the preferences dialog of vtbuilder Stefan ... ...
Specifically, the option is "View: Options: Draw raw layers simplified". It will draw only 1/10 of the entities, with a box around them to make the location...
Hi all! I'm a newbie in VTP. I'm working on a project for radio propagation purposes. I'm interested in using vtdata library, specially vtEletavionGrid and its...
... Torete, VTP is a cross platform environment written in C++ and when compiled on Microsoft platforms produces native unmanaged code. Winforms is a Microsoft...
Hi all, I had a couple of reports that libMini does not link with the error ... It appears to be a driver issue. Some unusual OpenGL drivers (e.g. ATI FireGL...
Ben: I'm getting this same error. When creating a tileset with an additional smaller patch layer with higher resolution I get this error when I click yes to...
I have just checked in a set of CMake files for VTP. At the moment these files build the terrain SDK and the following applications VTBuilder, Enviro(wx OSG),...
... type ... Wow. That is just amazing, that it's been there unnoticed since my student helper wrote it in 1998, and that the code actually works. I guess the...
... I've been reading through the OpenDRIVE spec., which looks like it handles most cases fairly well. It's a bit robust, perhaps, but it certainly wouldn't...
Hi all, I bound a very simple Cg vertex program to VTP. struct sIn{ float3 mPosition : POSITION; float3 color : COLOR0; }; struct sOut{ float4 mHPosition :...
I found some time tonight to look at the OpenDRIVE spec and sample file. I agree, it looks like it's complex enough to handle many cases fairly well, while...
... VTP uses a scene graph and OpenGL fixed functionality pipeline to do its rendering. I suspect that you will need to replicate the parts of that OpenGL...
We have created the following tileset: A 10 X 10 grid of tiles Most of the tiles have 3 LODs with a max resolution of 512 Four of the tiles have 6 LODs with a...
Hi, this appears to a the "no-data error" again: when you export tiles some times the export area is a little larger than the actual data, meaning that the...
Yay! The new version of VTBuilder worked wonderfully. I no longer have a blocky appearance to my terrain, a high-res border area, or memory problems. Thanks...