Hi Ben and Stefan, I haven't emailed about this subject for a while but as we talked about that with Stefan the problem can be with the version of Libmini so...
... As I understood it, he was using a vtp release /w libmini r1376. This worked fine, but when he upgraded to the svn head he reported the problem? Correct me...
Hi Stefan, I haven't upgraded, I already use the latest version that I can download from your website, there is no problem when I use enviro.exe that I...
Hi Stefan, I checked it and there is no problem with libmini it works same, I think I got the problem, program settings are different for the enviro.exe when I...
... I do not quite recall a parameter change in enviro that could have the described effect. Maybe Ben has some clues in that respect. Cheers, Stefan...
Murat, I'm not quite sure i follow your description, but for what it's worth, the texture 'quality' parameter is exposed, as "Texture LOD factor" in the ...
There was a VTP release in May, and i've realized that it never got announced on the mailing list. (It got lost in the shuffle of my travel to California and...
Ben: I looked at the bianry distribution files and these all appear to be the previous release. Where will I find the new version? Thanks. Michael Crisafulli...
I'm having a problem creating a tile set with the latest VTBuilder release. The data is for a 6x3-degree rectangle from 66E,36N to 72E,33N (Afghanistan)....
Michael, I tried to reproduce your problem, using the SRTMv2 data for Afghanistan. I did not encounter the issue. Using Optimized Resample Elevation to...
Thanks, Ben. I went back and tried again and yes I got the correct results. My guess is that somehow the area was set to a layer and not full extents, since...
Phil, I'm sorry i was out of the office this summer and am just now answering an April email, but: the likely solution to your problem below is very simple. ...
Kirsten, Yes, please. In fact, even more valuable than the code would be the horizontal texture that you made. Making a representation of a tree using only 3...
Kirsten, Transparent Terrain Surface is simply a matter of using a terrain surface texture that is RGBA, i.e. it has an alpha value between 0 and 1. E.g. ...
Hi Ben, This sounds promising. Our goal is to be able to make portions of the terrain semi-transparent to see what is under the terrain, but then to be able...
Kirsten, I spent some time to try the fix below and confirm it doesn't break any other case. It seems to work great, so i have checked it in. Thanks very ...
... Hmmm. In the non-tileset case, you could use switch-texture at runtime, to switch between a texture with transparency, and an opaque texture. With a ...
I'm using a terrain that has both land elevations and bathymetric elevations. When I view it in Enviro, I'm including an Ocean Plane at an elevation of 0....
... Yes, that's been a known problem with Enviro for a long time. It has been solved in the libMini core as of last year by computing the intersection of a sea...
Hiya, thanks for reading this. I used VTBuilder to export an image to tiles. This created a bunch of .db files. Now I want to convert those .db files to an...
You probably used the "optimized export to tiles" option of vtb. this exports to the db format. But there is also the non-optimized export to tiles version...
Hi List, I've been hacking around a bit in Enviro - it's nearly perfect for a simple personal project I'm working on rapid prototyping. The goal is the end...
Jodie, you have a good point. there are getters for the altitude at a point, but no similar method for the gradient at the higher levels of enviro, although...
First - thank you for the very detailed answer! I was actually just drafting an email for clarification on this. I have a lot of programming experience (30+...
Stefan, thanks for pointing that out, i have added to vtTiledGeom: if (vNormal) m_pMiniLoad->getnormal(p3.x, p3.z, &vNormal->x, &vNormal->y, &vNormal->z); That...