Hi Roger, ... Great! I spent some time today checking things out. I built and ran Enviro, fixed up some minor memleaks, tweaked my own project files to bring...
This email is cheifly for Roger and Stefan, and anyone else that builds the whole VTP stack from SVN, including the 'deps' folder for libMini.. I'm seeing an...
I got a problem when using a shp-file (containing points that are connected by lines to represent conductor lines) embedded in an abstract layer. The LOD...
Hi Ben, as I got problems running Enviro on openSUSE (I think the grafic driver is not yet very stable) I switched to windows 7. Two questions: * What are the...
Hello group, I'm fairly new to VTP and I've ran into a problem. I want to use the roof function of VTBuilder on my shapefile. On some buildings it adds a roof,...
Hello, does anyone know if there is a good way to export vegetation files from the VTP to lets say kmz or something else that could be utilized on the web? ...
In Enviro, the option to "Derive Texture from Elevation" is only available for Grid terrains. I'd like to do this for tiled terrains. Can you tell me what it...
Hi All I'm working on a flight simulator project where I have to generated the database and render it in real time. I would like to know to use VTP for the...
Stefan, We're testing to see if we can run an Enviro-based application on Windows Server 2003 R2. What I'm finding is when we load a tiled terrain it fails...
Xinrongfan, "mini/mini.h" is the header file for libMini. As you are compiling on Windows, the Windows build instructions tell you how to how install libMini...
I have set the svn:eol-style property to native on all the .c, .cpp, .h, .sh, .txt, and Makefile files in the repository. These means that when you check out...
I have just merged my external-terrain-work-in-progress branch back into the SVN trunk. The changes include. 1. Use of osgViewer now unconditional. 2. Support...
The branch at https://vtp.googlecode.com/svn/branches/external-surface-work-in-progress now has rudimentary support for osgEarth databases checked in. Only...
Of potential interest to virtual terrain people, especially academic folks: "The ISPRS working group on geographical visualisation and virtual reality is...
After more than a year, i am ready to put out a new VTP release. Please test the Windows installer: http://vterrain.org/dist/setup_vtp_110123.exe and let me...
Hi folks, Some of you may have noticed that my presence on this list has been growing sparser, in particular over the last year. There are a lot of things...
I ran into a messy code issue this weekend, and it's taken a whole day to diagnose the problem. I'm sharing here in case it's educational for other coders or...
I have just checked in some mods to canvas.cpp in enviro and wxSimple. if you don't use the experimental osgViewer support then these mods should be benign,...
I have checked in a few more fixes to the CMake files. I have now successfully built from these files on the following operating system and development...
Some more work with the CMake-generated files today. 1. Pre-compiled headers aren't being handled very well. In CMakeLists.txt we add the compile flags...
Has anyone else come across this. I wanted to patch osgViewer's (see my recent check in) keyboard handling into Enviro. So I added some code to the OnChar...
I have checked in experimental support for the osgViewer class. It probably does not make much sense to use it at the moment, but I wanted to use it to get at...
Hello, some (long) time ago there seemed to be a browser plug-in based on VTP. Did this continue and is it still around? Kind Regards Lars [Non-text portions...
I have just checked in some code to integrate nVidia's NVPerfSDK with Enviro. It allows you to display all of the performance monitoring counters provided by...
Hey Guys, I am trying to build 3D virtual terrain using flash, I actually have all this visual stuff worked out with performance etc.. However the issue I am...
Hello, I want to use osg Camera Manipulators in VTP. now £¬when I add models like cow.osg to wxEnviro-OSG with osgGA::TrackballManipulator() ,It looks OK....