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vtp · The Virtual Terrain Project

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  • Members: 537
  • Category: Graphics
  • Founded: Aug 21, 2000
  • Language: English
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Messages 6012 - 6041 of 6247   Oldest  |  < Older  |  Newer >  |  Newest
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6012 Roger James
rogerjames99 Send Email
Mar 11, 2012
7:44 pm
Sorry posted this to vtp-unix first by mistake. As we are winding up Virtual Outlooks Ltd I am putting the additions we made to the vtp source base into the...
6013 Drew Stainton
drew_stainton Send Email
Mar 11, 2012
11:09 pm
Very interested in seeing some of the things you've done Roger. A big thanks for deciding to put it into the public domain. Drew [Non-text portions of this...
6014 tom_a_sparks Send Email Mar 12, 2012
7:50 am
I am wondering if there are an WebGL terrain LOD Implementations other than OpenWebGlobe?...
6015 Brent Fraser
fraser_brent_w Send Email
Mar 12, 2012
2:29 pm
Tom, Is there something specific you are looking for? There's WebGL Earth http://www.webglearth.org/ and WebGL Globe http://www.chromeexperiments.com/globe And...
6016 Roger James
rogerjames99 Send Email
Mar 12, 2012
3:19 pm
I have just checked in some files I forgot the first time. Please note that this code is still very buggy. It looks like my fix for multiple threading no...
6017 Roger James
rogerjames99 Send Email
Mar 12, 2012
7:10 pm
... Jim, I am copying this response to the vtp list for information. For general information on "visual impact" and "solid angle" just google these terms. As...
6018 Tom Sparks
tom_a_sparks Send Email
Mar 12, 2012
11:36 pm
... not really, i just looking for webgl Implementations of ROAM, geoclipmap, etc <snip> the example I have seen use quadLOD tom...
6019 Roger James
rogerjames99 Send Email
Mar 13, 2012
2:48 pm
I just checked in some more visual impact fixes. But it is still not working :-( I cannot seem to get the correct depth buffer information. The stuff I checked...
6020 Roger James
rogerjames99 Send Email
Mar 14, 2012
4:35 pm
The visual impact calculation issue is now fixed in trunk. The main camera was being rendered after my visual impact camera and messing up the depth buffer....
6021 Murat
murki777 Send Email
Mar 16, 2012
11:40 am
Hi, I need to show the terrain above the eye point blended with red, is there any shader that I already can use in mini lib? thanks,...
6022 Stefan Roettger
stefan.roettger Send Email
Mar 16, 2012
11:43 am
you can have a look at the contour shader of libmini and adapt it for your needs. you can check it out with the qtviewer, just load a tileset and click at...
6023 Roger James
rogerjames99 Send Email
Mar 18, 2012
2:40 pm
... I have now fixed the problem with the flash in the main view. I was not using the correct data format in the depth buffer attachment code. So the reason...
6024 drew_stainton Send Email Mar 29, 2012
6:13 am
I'm building a customized version of Enviro against GDAL 1.9.0 and OSG 3.0.1. I have compiled all of the necessary dependencies from scratch but I'm still...
6025 Stefan Roettger
stefan.roettger Send Email
Mar 29, 2012
8:54 am
in which module do you get these unresolved symbols? ... [Non-text portions of this message have been removed]...
6026 Drew Stainton
drew_stainton Send Email
Mar 29, 2012
4:15 pm
Envdlg, vtdata, vtui and wxEnviro. Cheers, Drew. ... From: vtp@yahoogroups.com [mailto:vtp@yahoogroups.com] On Behalf Of Stefan Roettger Sent: Thursday, March...
6027 Stefan Roettger
stefan.roettger Send Email
Mar 29, 2012
4:27 pm
hi there, ogr_geometry is under actual development. maybe it is buggy with 1.9.0. can you check a previous version like gdal 1.8.1. cheers, stefan ... ...
6028 Drew Stainton
drew_stainton Send Email
Mar 29, 2012
5:25 pm
Thanks Stefan, I'll give an earlier version a try. Cheers, Drew. ... From: vtp@yahoogroups.com [mailto:vtp@yahoogroups.com] On Behalf Of Stefan Roettger Sent:...
6029 Drew Stainton
drew_stainton Send Email
Mar 30, 2012
12:25 am
Thanks again for the tip Stefan. I built GDAL 1.8.1 and everything links correctly now. Cheers, Drew. ... From: vtp@yahoogroups.com...
6030 Murat
murki777 Send Email
Apr 2, 2012
2:18 pm
I downloaded libmini 10.4 and I created project file using CMAKE in windows but I got the compilation error "glGetProgramivARB : identifier not found', even if...
6031 Stefan Roettger
stefan.roettger Send Email
Apr 4, 2012
8:59 am
hi murad, pls can you send me the full error log and the output of glxinfo. thanks, stefan ... [Non-text portions of this message have been removed]...
6032 Stefan Roettger
stefan.roettger Send Email
Apr 4, 2012
5:01 pm
hi murat, there are two potentional fixes for your problem: 1) try the latest version of libMini from svn and see if it fixes your problem 2) otherwise the...
6033 Murat
murki777 Send Email
Apr 16, 2012
9:03 am
Hi, I just downloaded QTViewer and it's really nice to work with, I am trying to put some waypoints on terrain but I cannot convert its georeferenced position...
6034 Stefan Roettger
stefan.roettger Send Email
Apr 16, 2012
9:11 pm
Hi Murat, rendering a virtual georeferenced world requires a cartesian coordinate system into which all georeferenced coords need to be converted. This...
6035 Tom Sparks
tom_a_sparks Send Email
Apr 28, 2012
12:15 pm
I am look for a program that can create a image quadtree (sort of like google map's tiles with the reprojections)? I am looking for a heightmap converter that...
6036 Stefan Roettger
stefan.roettger Send Email
Apr 29, 2012
10:13 am
hi tom, - vtp's "vtbuilder&quot; can produce tilesets (flat hierarchy) - libmini's companion library "libgrid" can produce layered tilesets (a hierarchy of...
6037 noalias4you Send Email Jun 28, 2012
7:30 am
Hi, I'm developing an application using VTP as the base. Application is something like virtual city modelling. Used numerous shape files to create multi...
6038 Stefan Roettger
stefan.roettger Send Email
Jun 29, 2012
7:38 am
hi, from the few infos in your post, i do not think that using a fbo or pbo will solve your problem. libmini is already using vtx caches. the problem is that...
6039 noalias4you Send Email Jun 29, 2012
12:40 pm
Hi Stefan, Thanks for the suggestion. Yes, I'm trying to reduce the memory footprint. However I have already implemented LOD for building. Problem is like, if...
6040 noalias4you Send Email Jun 29, 2012
1:06 pm
Wow! vtPagedStructureLOD quite improved the navigation speed and the initial model loading time....
6041 Stefan Roettger
stefan.roettger Send Email
Jun 29, 2012
5:27 pm
... yes, this is a good approach. from far away a buidling can be represented with just a colored scaled box. even more than reducing the geometric complexity,...
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