http://www.johnswafford.com/Terrain.avi Hi Marco : Thanks for speaking up & putting in your 2 cents worth on this thread . I think you basically feel the same...
11827
Marco Gualdrini
guald@...
Jun 2, 2001 12:15 pm
... From: "John Swafford" <johnswafford@...> To: <wcsml@yahoogroups.com> Sent: Saturday, June 02, 2001 2:50 AM Subject: Re: [WCS] New WCS / MAX...
11826
Sam J. Bowling
sbowling@...
Jun 2, 2001 6:37 am
... http://www.nvidia.com/products.nsf/htmlmedia/detonator3.html Hope this helps. ... Sam J. Bowling http://www.members.home.net/sbowling...
11825
Garry Curtis
studio@...
Jun 2, 2001 1:49 am
... Nope . WCS can animate 3D objects , but in only very simple ways , which is why I made the drastic leap into "supposing" it could be done entirely in WCS ,...
11824
Garry Curtis
studio@...
Jun 2, 2001 1:43 am
... Yes , very convincing lighting . It's easy to tell that you put a lot of time & effort into that . Really paid off , I think . ... Ah , I see . I've never...
11823
John Swafford
johnswafford@...
Jun 2, 2001 12:50 am
... As far as I know, WCS is incapable of animating ANY type of 3D Object. Only the camera can actually move in a WCS scene. Also, WCS doesn't come remotely...
11822
John Swafford
johnswafford@...
Jun 2, 2001 12:50 am
... Sure, but it has to be setup manually in MAX. You would need to either render a panoramic image in WCS for use as a reflection map in MAX, or simply use...
11821
Garry Curtis
studio@...
Jun 2, 2001 12:47 am
Still looking for a volunteer : I was wondering if one of the listers could do me a small favor with your WCS V5 ? I need a rendering of a scene , but in...
11820
John Swafford
johnswafford@...
Jun 2, 2001 12:10 am
Sam, I haven't heard of this at all before.....where do you find these drivers? I didn't see anything at the Nvidia web site. -John Swafford...
11819
Sam J. Bowling
sbowling@...
Jun 1, 2001 11:40 pm
Are you using the most current version? I had similar problems in an older version, but it was fixed in a later version. IIRC, If you have not completed a...
11818
Sam J. Bowling
sbowling@...
Jun 1, 2001 11:35 pm
AFAIK, it's not possible to remove all shading from image objects. It would be nice to be able to have adjustable ambient lighting for individual or groups of...
11817
Sam J. Bowling
sbowling@...
Jun 1, 2001 11:29 pm
Have you tried the Nvidia drivers? I've used them with great success on all the Nvidia based cards I've owned (guillemot, Creative, Visiontek (?)), and my...
11816
Jamie
Meta@...
Jun 1, 2001 10:01 pm
... Correct, for any shadows generated by that Shadow Effect. ... Hmm, do you have other Shadow Effects? If so, check the Shadow Editor for those. Do you have...
11815
Gary_Passow@...
Jun 1, 2001 9:56 pm
Hi all Just out of curiosity more than anything else, .... Is anyone planning on attending the ESRI Conference in July? Jeff Nighbert and I will be attending...
11814
David Balcaen
balcaen@...
Jun 1, 2001 9:43 pm
Probably old hat for most, I am using shadows in a project and am trying to get away from having the renderer generate new shadow info each time I render. I...
11813
Deeds, Dave
ddeeds@...
Jun 1, 2001 9:31 pm
... At work I use a ELSA Gloria II which is pretty fast. It is benchmarked on the WCS page under Win2K (49.9 FPS using the 6.47 det drivers...I think). It is...
11812
David Balcaen
balcaen@...
Jun 1, 2001 8:51 pm
Hi I have a scene where I wish to see the tree images without the 3D shading effect. The 3D shading effect, selectable in the Ecotype Editor, Options page,...
11811
Garry Curtis
studio@...
Jun 1, 2001 8:44 pm
... Even more questions John , about your cool anim.. Does the jet have the ability to reflect any of the WCS terrain in it's skin ? I assume you comp'ed with...
11810
Garry Curtis
studio@...
Jun 1, 2001 8:41 pm
... John , I just checked the OGL BM & the HerculesMX got 38fps in NT4 , so that is not bad . I imagine by these numbers the owner was using not official , but...
11809
John Swafford
johnswafford@...
Jun 1, 2001 8:08 pm
... I agree with Garry....the GeForce3 is not worth the cash for normal WCS/MAX workstation. The GeForce2 MX or is a much better value. FYI: Be aware that...
11808
Jamie
Meta@...
Jun 1, 2001 6:22 pm
Right Click the title bar of a View and select the View Preferences command. Go to the Vegetation/Water page. Select the "Lakes" checkbox in the Realtime...
11807
robbie@...
Jun 1, 2001 6:09 pm
I noticed in the Lone Tree Demo project that I can see the lakes in my open GL preview. This would be really useful in the project I am working on now. How can...
11806
Garry Curtis
studio@...
Jun 1, 2001 5:26 pm
... Very nice ! I'm surprised we don't see a lot more of these types of animations here . The comping is excellent & seamless , and the...
11805
Garry Curtis
studio@...
Jun 1, 2001 3:38 pm
... Thanks John : Thought I had that codec on my system already . Guess not . Garry Curtis studio@... " the universe is mind , with state of mind the...
11804
Garry Curtis
studio@...
Jun 1, 2001 3:38 pm
... Best performance : Geforce3 Best bang4buck : Geforce2 MX (25% of the cost of a GF3) Garry Curtis studio@... " the universe is mind , with state...
11803
Sam J. Bowling
sbowling@...
Jun 1, 2001 3:34 pm
Great Animation! P.S. Thanks for not using Quicktime so I could watch it. ;') ... Sam J. Bowling http://www.members.home.net/sbowling/...
11802
Marco Gualdrini
guald@...
Jun 1, 2001 3:19 pm
... From: "Ryan Beecher" <ryan@...> To: "yahoogroup" <wcsml@yahoogroups.com> Sent: Friday, June 01, 2001 5:06 PM Subject: [WCS] What is the best graphics...
11801
Ryan Beecher
ryan@...
Jun 1, 2001 3:12 pm
Here is a question for all you WCS gooroos. What is the best graphics card that I could purchase that WCS and MAX work good with? One problem that I am having...
11800
John Swafford
johnswafford@...
Jun 1, 2001 2:45 pm
... Sorry....its 400x300 using DiVX 3.11a or later. The codec is available on www.johnswafford.com if you need to download it. -John Swafford...
11799
Garry Curtis
studio@...
Jun 1, 2001 2:27 pm
I was wondering if one of the listers could do me a small favor with your WCS V5 ? I need a rendering of a scene , but in multiple formats of the exact same...