Happy New Year everyone! Congratulation to Jim Terhorst. He has been selected as the January Artist of the Month. http://www.3dnworld.com/aotm.php Nice work...
I agree with James, very nice work and I particularly liked the grass texture surrounding the greens. Very realistic. Is the pond retaining wall (bulkhead) a...
Adam/Kris thanks for the comments, they are always helpful. A couple of things that I ran across. The majority of power plant design in done in Microstation....
Tom Patterson has made a new global dataset available on his shadedrelief.com website: http://www.shadedrelief.com/cleantopo2/index.html The page describes how...
... grass texture surrounding the greens. Very realistic. Is the pond retaining wall (bulkhead) a 3d object as James suggests or did you use a wall component? ...
Hi All. I'm new to VNS, but have lots of experience with WCS 5. I'm attaching many vectors (~5000) to a linear terrafector for a gravel road. In WCS 5 this...
... Hmm. Is there a reason you're not using a dynamic link via a search query? ... -- Chris 'Xenon' Hanson | Xenon @ 3D Nature | http://www.3DNature.com/ "I...
All valid comments Tom, thank you. Unless we create our own models, we are always cleaning up 3d models supplied by others for using not only with VNS, but 3ds...
I have a wall component that I was to apply a texture to and have transparency between slats. I can everything to work excep the transparency. The diffuse...
Tom, Where are you applying the texture that you want to drive your transparency? Make sure you apply the texture to the transparency of the panel material...
... Spot-on, Kevin. Also, it is worth noting that textured transparency on Walls (and 3D objects) is currently unpredictable in Scene Express output. It sounds...
Thanks Kevin! Having one of those brain farts. I knew it was that simple just couldn't figure it out. And not planning to use it in SX for this project. Just a...
Agreed. If I had the time I would have created the 3D model myself. Would have been much cleaner, much fewer headaches. Client loved SX. Actually they bought a...
... FWIW, Tom and everyone else, when we release the VNS2.6/WCS6.6/NatureViewExpress2 update which is necessary for SX2 capability, SX2 _and_ SX1 users will...
Tom, Could you post that web address again for the spread sheet on MIcrostation export? The addresss you posted does not work. thanks and great work on the...
I'd like to be able to color code my rendered roads (as a Terraffector) by the % or degree of slope for the vector segment. I know that I can use Slope...
... You mean, like using the "Vector Slope %" Dynamic Parameter in the texture editor? I believe it works in ecosystems attached to linear effects (such as...
... This doesn't work with linear TFXs. Vector Slope % seems to be evaluated as 0 everywhere along my TFX. Slope degrees does work, however. Next, I...
James A. Zack wrote: <MUNCH> ... I guess it wasn't such a tough calculation after all. I was able to produce a monotonically increasing profile that resulted...
... That would be a good exercise (not as good as snowshoeing with my doggie, though). I remember hearing that if you shrank the Earth to the size of a cue...
... Well, it depends highly on the scale of the two axes. I'm betting if the scale of both were equal, you're looking at somewhere between 2.2 and 2.3 maybe? ...
I'm happy to announce the immediate release of VNS 2.6 and Scene Express 2 for VNS! You can download the update in the usual fashion, from our web site: ...
Happy New Year, All! For those who like to check my tutorials and hints pages when they have questions, I've made it easier. The 'Search WCS Resources' link at...
Hello, In regards to the dem painter in VNS, is it possible to include the vector layout graphics in the dem painter window in order to reference areas to be ...