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Messages 33993 - 34022 of 34352   Oldest  |  < Older  |  Newer >  |  Newest
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33993
... Hi Chris I loaded the Mount Hood demo - no problems there, realtime texture is fine. For the record the graphics card is an ATI Radeon HD 3870X2. Given...
kimeyuk
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May 1, 2009
9:50 am
33994
Congratulations to Jon Rothwell. He has been selected as the May Artist of the Month. His visualization of butterfly habitat is an exciting new use for VNS 3. ...
Mindy Bieging
mindybieging
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May 7, 2009
8:47 pm
33995
Nice work Jon. I note that you have placed VNS vegetation into the project, which certainly makes a dull air photo come to life in 3d, helped as well by the...
Kris Briede
keb_design
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May 7, 2009
10:19 pm
33996
... Great work as ever, Jon :)...
Adam Hauldren
nlightuk
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May 8, 2009
8:00 am
33997
I have a vector file containing the outline of the area that I wish to render (non-rectangular). How can I use this vector to control rendering so that...
Simon Ahlberg
simon.ahlberg
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May 8, 2009
11:21 am
33998
Try 2 Ground Components. Attach the vector to the Ground you want to render. Assign a lower Priority to the second unbounded Ground Component and enable 'Make...
Scott Cherba
rscottcherba
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May 8, 2009
3:20 pm
33999
Excellent work - well done! Gavin D-S...
Gavin D-Selby
lightviz
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May 8, 2009
4:54 pm
34000
Thank you to all for you comments - it's much appreciated :) Mindy - I shall be placing an order imminently! Thank you for your incredibly generous offer - I...
Jonathan Rothwell
jonrothwell73
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May 8, 2009
6:21 pm
34001
Your work is gorgeous and it is always exciting to see how our customers are using the software! Mindy P.S. Anyone have any images they want to submit for...
Mindy Bieging
mindybieging
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May 8, 2009
6:23 pm
34002
For interest sake, I've tried rendering playing with the number of Tiles and rows/columns. I was suprised with what a HUGE difference it made. I was under...
mapgirlie
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May 8, 2009
7:23 pm
34003
... Normally tiling is a good thing, to reduce memory requirements. However, if you have irregularly-spaced data like contour lines, and you do not have enough...
Chris 'Xenon' Hanson
xenonofarcticus
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May 8, 2009
9:18 pm
34004
... Probably most likely, I'm using contour line data of a coast that I've clipped to have a smaller area to work with. I'll keep that in mind for future....
mapgirlie
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May 8, 2009
10:18 pm
34005
... Well, VNS likes DEM tiles that aren't too big. We normally suggest 300x300 -- bigger DEM tiles eat more memory for no real benefit. The gridder also uses...
Chris 'Xenon' Hanson
xenonofarcticus
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May 8, 2009
10:34 pm
34006
Hello, I have some 3D objects with simple diffuse surfaces (dark gray color, using a light gray made no difference though full white begins to show slight...
tim_mcbroome
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May 10, 2009
4:16 pm
34007
... I forgot to mention that I also added a spotlight next to the building and pointed it at the wall to test the surfaces reaction to lighting, that is...
tim_mcbroome
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May 10, 2009
4:18 pm
34008
I just did another interesting test. Parallel light set to include only the model Intensity of light is 1000 Wall color is white Diffuse is 100% The light is...
tim_mcbroome
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May 10, 2009
4:33 pm
34009
Given what you've told us, I cannot reproduce your problem. The models I tested respond as expected to single and multiple lights of varying intensity in VNS...
Scott Cherba
rscottcherba
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May 10, 2009
5:03 pm
34010
Thanks for looking into this. I have uploaded the model in a ZIP file to the MCBROOME directory in Files if you would like to test it. I am also using version...
tim_mcbroome
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May 10, 2009
5:41 pm
34011
So the Sun facing side of the building look fine it is just trying to fill in the shadow side that is not working out for me so far. See Sunny_Side.jpg in the...
tim_mcbroome
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May 11, 2009
3:23 pm
34012
I just started with your 3DS model, but so far it seems ok. As to your shaded issue, I usually give my 3DO Materials a little Luminosity to bring out the color...
Scott Cherba
rscottcherba
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May 11, 2009
3:44 pm
34013
Thanks Scott, Between a fill light set at 1000 and a 10% luminosity it is something I can live with at this stage....
tim_mcbroome
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May 11, 2009
4:32 pm
34014
Tim, I just loaded up your model and found that most of the wall polygons are doubled up... that is two polys occupying the same location but with different...
Tom Watson
tttomw
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May 11, 2009
5:29 pm
34015
Thanks, yea I saw that some were doubled but did not really dig into it. It is a CAD model translated with Max, I will finalize a couple other items and try to...
tim_mcbroome
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May 11, 2009
9:24 pm
34016
The fix was simple but quite unexpected. All I needed to do was set the falloff on my fill lights to 0. Even a falloff of 0.1 would leave the shadow side of...
tim_mcbroome
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May 14, 2009
2:25 pm
34017
Hi, I just made a test for a river-animation and I run into troubles. at the slopestart some trees popping on and off as viewable here: ...
gmrolf
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May 14, 2009
8:33 pm
34018
... I'm not seeing a picture on that page. Is anyone else? -- Chris 'Xenon' Hanson | Xenon @ 3D Nature | http://www.3DNature.com/ Golf Course Design Software:...
Chris 'Xenon' Hanson
xenonofarcticus
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May 15, 2009
12:52 am
34019
... Yes - it's an embedded flash video. You probably need to update the Flash Player on the machine you are accessing it from. Adam...
Adam Hauldren
nlightuk
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May 15, 2009
12:59 am
34020
... Hmmm - my first suggestion would be related to Fractal Depth Maps, but you have tried that. It's definitely not an overscan issue. By the way - vertical...
Adam Hauldren
nlightuk
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May 15, 2009
1:03 am
34021
... Ah. Flash breaks constantly on my Vista64 box. ... -- Chris 'Xenon' Hanson | Xenon @ 3D Nature | http://www.3DNature.com/ Golf Course Design Software:...
Chris 'Xenon' Hanson
xenonofarcticus
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May 15, 2009
1:40 am
34022
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the wcsml group. File :...
wcsml@yahoogroups.com
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May 15, 2009
10:02 am
Messages 33993 - 34022 of 34352   Oldest  |  < Older  |  Newer >  |  Newest
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