All of the USGS 24k DEMS covering coastal areas just have 0 as the elevation for ocean areas. When I set the sea level to 0 in the ocean editor, I just get a ...
460
Alpine Land Informati...
alpine@...
Dec 1, 1999 2:57 pm
Thanks Chris, it's a novel approach, but it will definitely take less time than the alternative. Rob McDonald Alpine Land Information Services ...
461
Dale van Dompseler
dvd@...
Dec 1, 1999 6:57 pm
More on the tree thing... I think we're running into image indexing problems. When I import a set of effects into a project, or modify an effect, that's when...
462
Dale van Dompseler
dvd@...
Dec 1, 1999 7:25 pm
Zero depth to the water... sounds like a common theme in B.C. If your area isn't too big, what I sometimes do is roughly hand-draw a vector around the water...
463
Jamie
Meta@...
Dec 1, 1999 8:22 pm
... I don't know enough from your description to understand exactly what you're doing to experience the problem, nor enough about the problem's specific...
464
Chris 'Xenon'...
xenon@...
Dec 2, 1999 5:33 pm
There is a review of R2V (and other Raster-to-Vector scan conversion software) in December's CADALYST magazine. Their website is www.cadonline.com. Chris -...
465
Chris 'Xenon'...
xenon@...
Dec 3, 1999 5:27 pm
... This question would be best asked on the WCS mailing list, since more people could reply, and everyone would be able to benefit from the answer. I am...
466
Todd C. Klaus
tklaus@...
Dec 3, 1999 6:29 pm
Could someone please explain the exact meaning of the resolution field for terraffectors? The units are meters, but it doesn't look like meters per pixel. ...
467
Frank P. Weed II
Frank2@...
Dec 3, 1999 6:52 pm
... It's the resolution that the vector is resolved at on the terrain (i.e.: lat/lon spacing). -- Frank P. Weed II - Frank2@... If you don't like...
468
Todd C. Klaus
tklaus@...
Dec 3, 1999 9:26 pm
Hmm. I'm still not clear on this. The manual states that just clicking 'get' will give you the best value, and lowering it will just increase rendering time,...
469
Martin
martin@...
Dec 5, 1999 7:25 pm
Hi, I'm new to this list but a user of WCS V3 for the past few years. I may have a few Qs for y'all in the weeks to come, but could I first ask what platforms...
470
Jamie
Meta@...
Dec 5, 1999 7:37 pm
Hi Martin, The quickest way to find out is to go to http://www.3DNature.com and look under the Features section in the list of links on the left. Click the...
471
Doug Rudd
machstem@...
Dec 5, 1999 9:04 pm
I've just got on this list though I've been using WCS since ver 1. I'd been inactive with WS for a couple years and have just upgraded to 4.5. I am now...
472
Allen7633@...
Dec 6, 1999 12:28 am
In a message dated 12/5/1999 2:13:13 PM US Mountain Standard Time, machstem@... writes: << Can I use a 3D graphics accelerator with WCS to speed up...
473
Guy Holt
guyholt@...
Dec 6, 1999 1:29 am
I'm a newbie, I'll admit, but here's the problem - I've made some models in Max(R2), but after exporting them to dxf or 3ds, and importing them as a 3dobject...
474
Doug Rudd
machstem@...
Dec 6, 1999 2:41 am
... Oh well..., Thanks for the info. Doug Rudd...
475
Garry Curtis
studio@...
Dec 6, 1999 4:41 am
... Guy : It's just the way WCS imports 3D objects . For some reason it see's only the first component of a multi-component object . For instance , it will see...
476
Joseph N Miller
jnmiller@...
Dec 6, 1999 3:36 pm
Hello all, My question: Are there different header formats generated by ArcInfo 7.1 versus those recognized by WCS? has anyone else encountered this problem?...
477
Chris 'Xenon'...
xenon@...
Dec 6, 1999 4:42 pm
... I think any 200Mhz (or faster) machine is sufficient, though I prefer 96Mb or more of RAM. More RAM is always a good thing. Most users seem to use 128Mb or...
478
Chris 'Xenon'...
xenon@...
Dec 6, 1999 4:45 pm
... There are may variations of the USGS header. WCS tries to deal as well as it can, but a number of applications (Arc among them) are known for writing ...
479
Chris 'Xenon'...
xenon@...
Dec 6, 1999 4:54 pm
... Well, there are two factors here. Fractal depth increases the level of detail of your terrain. The effect resolution control the level of detail (as it...
480
Dan Novy
nutw4dlj@...
Dec 6, 1999 6:48 pm
Hi, all ! I'm getting a strange "shimmering" effect in areas with vegetation. Other areas are fine. I'm rendering with depth maps at 6 and the box filter...
481
dave markowitz
dave@...
Dec 6, 1999 8:04 pm
Thought this might be interesting to some. ... David Markowitz dave@... www.artfoundry.com...
482
Guy Holt
guyholt@...
Dec 7, 1999 3:24 am
"garry curtis" <studi-@...> wrote: original article:http://www.egroups.com/group/wcsml/?start=475 ... doesn't ... ways ... see's only the first ... the...
483
Julian Baum
julianbaum@...
Dec 7, 1999 9:22 am
Hello, I think someone mentioned they were using WCS on a G4 with an iMate, for the dongle, and I've yet to check the archives, but I'm wondering what anyone's...
484
Hamilton, Tom (LGC-AT)
trhamilton@...
Dec 7, 1999 1:51 pm
you must collaspe all parts to one mesh. you can look in the book on how to collaspe the stack. It works great,as I have exported some complex meshes. You can...
485
Garry Curtis
studio@...
Dec 7, 1999 2:00 pm
... You're welcome Guy : I have neither Max nor AutoCad , so I can't really tell you which end is up with this particular problem . It may be something in the...
486
Garry Curtis
studio@...
Dec 7, 1999 2:06 pm
... I remember seeing this posted here before , now that I see it again . Sounds like a simple work-around for those with complex objects ... and Max . Next...
487
Martin
martin@...
Dec 7, 1999 6:19 pm
Does anyone have a copy of the WCS hardcopy manuals they don't need any more and would consider passing on to someone in desperate need? Happy to cover costs...
488
Chris 'Xenon'...
xenon@...
Dec 7, 1999 6:24 pm
... As the WCS license agreement states, all components of the product are considered a single unit, and cannot legally be separated. Replacement manuals are...