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Messages 3071 - 3100 of 3407   Oldest  |  < Older  |  Newer >  |  Newest
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3071
Hi in Webots's manual and ODE document : "FDS is an effect that causes the contacting surfaces to side past each other with a velocity that is proportional to...
roozekhoob
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Jun 1, 2009
1:27 pm
3072
Hi guys:     After driving a servo with the function of wb_servo_set_position() (I use the version of webots 6.1.1),the object will reach the supposed...
Lee Wenlong
sjtuknife
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Jun 1, 2009
2:08 pm
3073
Hello, ... The Servo oscillates always gently around the target position due to the very nature of the P-controller (proportional control). In addition, there...
Yvan Bourquin
yvanix
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Jun 2, 2009
7:11 am
3074
Hi Colin, I think I have well understood your problem now; you are trying to do an interface communicating with Webots. There are different ways to design this...
Fabien Rohrer
fabien.rohrer
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Jun 2, 2009
8:19 am
3075
Hi Victor, In the current implementation of Webots, the three first values of the * inertiaMatrix* are redundant with the *centerOfMass* values. They define ...
Fabien Rohrer
fabien.rohrer
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Jun 2, 2009
9:53 am
3076
Hi Lee, When you add a *Physics* node, the position and the orientation of the object is handled by ODE (our physics engine). The vibrations comes often from a...
Fabien Rohrer
fabien.rohrer
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Jun 2, 2009
10:38 am
3077
Hello, Maybe the FDS terminology is specific to ODE or to physics simulation instead of real physics... Unfortunately we cannot provide you with a better...
Yvan Bourquin
yvanix
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Jun 2, 2009
11:13 am
3078
Hello everyone! There is a problem about CoordIndex. Recently I want to use the coordIndex of IndexedFaceSet.But when I add the second indice for the second...
zhuyl1987@...
zhuyl1987...
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Jun 2, 2009
2:18 pm
3079
Hello, I'm building a world for the ERS7 that simulate various types of terrain softness. In an earlier post, Yvam suggested that I use the...
Miguel Oliveira
mig.lobito
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Jun 2, 2009
2:49 pm
3080
Hi, Generally, the *IndexedFaceSet* primitive is pretty robust. I guess there is something wrong in your operation. Try to fill first the *coord* field with ...
Fabien Rohrer
fabien.rohrer
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Jun 3, 2009
7:40 am
3081
Hello Miguel, Maybe you haven't placed the contact joints in the "contact joints group" which you initially receive with webots_physics_init(). Contact joints...
Yvan Bourquin
yvanix
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Jun 3, 2009
7:43 am
3082
Hi, I have a simulation that works just fine as long as I don't add the supervisor. The supervisor just places the two robots in the appropriate initial...
ermutarra@...
ermutarra...
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Jun 4, 2009
1:42 pm
3083
Hello Noelia, Your code looks good. Are you sure that all four pointers: hunterrobot preyrobot huntertranslation preytranslation ... are non-NULL ? If this is...
Yvan Bourquin
yvanix
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Jun 4, 2009
3:14 pm
3084
Hi Yvan, I checked and the pointers where in deed NULL. I finally realised that I was using the names instead of the DEF names... since it is the opposite with...
ermutarra@...
ermutarra...
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Jun 4, 2009
3:21 pm
3085
Hi All, I have designed the caster wheel (free moving wheel) using Servo by setting its MaxForce as 0. While Robot moving Front and backward direction this...
archat_vin
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Jun 5, 2009
5:12 am
3086
Hello, I don't know exactly how you modelled the caster wheel, but my intuition says that you would need two (not three !) passive (maxForce = 0) Servos: one...
Yvan Bourquin
yvanix
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Jun 5, 2009
6:57 am
3087
Dear all: I open 'e-puck_crosscompilation.wbt' and try to do cross-compile But I get message in console windows as below: mingw32-make -f Makefile.e-puck In...
«B«È
akiyama_ame
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Jun 5, 2009
6:59 am
3088
Hi Yvan, I have used only two servo one is horizontal(wheel) and next is vertical to hold this wheel. ...
archat_vin
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Jun 5, 2009
7:19 am
3089
Hello, Thanks for the image, now I'm even more convinced that the problem is that the two axes cross each other. Instead I believe that you should move the...
Yvan Bourquin
yvanix
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Jun 5, 2009
7:36 am
3090
Ok, i got your point i will check with the axis not to overlap each other. if possible can you check my webots file whether i have implement correctly. ...
archat_vin
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Jun 5, 2009
8:07 am
3091
Hi Fabien,   I have got the problem. I can add the IndexedFaceSet node with the VRML format in the TextEdit  without error. But I still can't add it in the...
月亮猪
zhuyl1987...
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Jun 5, 2009
8:45 am
3092
Hi, There was effectively a problem with the standard library, thank you for this contribution. Some libraries were missing during the crosscompilation. This...
Fabien Rohrer
fabien.rohrer
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Jun 5, 2009
9:40 am
3093
Hello Yvan, I made the two servo axis as you said, but even that the problem didnt get solved. later i made the wheel(horizontal axis) servo as a children of...
archat_vin
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Jun 5, 2009
11:08 am
3094
Hello Vinod, Yes indeed the general structure should be something like: Robot { ... children [ ... DEF VERTICAL Servo { ... children [ ... DEF HORIZONTAL Servo...
Yvan Bourquin
yvanix
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Jun 5, 2009
12:27 pm
3095
Hi, I am pleased to announce we just released Webots 6.1.4. This is a minor upgrade which correct a couple of bugs and update the Nao and robotstadium models. ...
Olivier Michel
oliviermichelus
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Jun 5, 2009
12:38 pm
3096
Hi guys:     In my simulation enviroment,I need to use the connector node to connect two robots.However,I failed to realise the connect using the function...
sjtuknife@...
sjtuknife
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Jun 6, 2009
7:04 am
3097
Hello all! I want to use the existing model constructed by ProE.So I save it as VRML.The problem occur when I import the model to the webots. If I open the...
zhuyl1987@...
zhuyl1987...
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Jun 6, 2009
8:02 am
3098
Hello, ... The connectors will lock if the function wb_connector_lock() is called while the "presence" condition is fulfilled. The presence condition is...
Yvan Bourquin
yvanix
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Jun 7, 2009
11:04 am
3099
Hi,    Thanks for your reply.As for my simulation world,in fact,I think it has fulfilled those conditions you listed,such as in_position and compatible.I...
Lee Wenlong
sjtuknife
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Jun 7, 2009
12:47 pm
3100
Hi,    What I want to add is that ,using the function of"wb_connector_get_presence()"to check the condition ,it actually returns the value of 1,but I cannot...
Lee Wenlong
sjtuknife
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Jun 7, 2009
1:21 pm
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