Speaking of flame fractals, that will be the March challenge for the XDPix list. I've seen some confusion about them, so I will define it, and later explain...
... Or one may just access one of the many Tutorials I have to get a start on this type of information: http://www.Nahee.com/Fractals/XenoDream/Flames.html The...
... Thanks Paul; this is a good time to revisit existing material about flames, and I will take that as a starting point. The following will make more sense to...
Hi All, VERY impressed with the flame fractal stuff - I had no idea that this type of fractal was lurking in the depths of XD. (Must read the documentation one...
... Flames are nothing more than an extension of the Iterated Function System (IFS) class of fractals. And since XenoDream is based on IFS fractals........
OK, I promise to donate any interesting XEP's I come across! :-) But does this mean it would be straightforward to apply gradients as a colouring scheme in...
... Well, I made a couple more updates recently, mainly to expand the program comparison table, which shows the various transformation types each has...
... Importing from .IFS files is more feasible since they don't include metamorphs, and is somewhere on the wishlist. As they store multiple parameter sets in...
my old PC died...... Now do I go in and download XD from the site and use my Key # that I have for the old PC or what ? thanks donna ... [This E-mail was...
... I would think that would be the second best way. The first being a current backup lying about, with all of your settings and .XEP files you have created. ...
I have been "playing" with this program for a couple of years now on my old PC, which is now about 6 years old, with upgrades, but the same old PC..... Well...
A faster computer with a good monitor makes alot of difference. More color brighter color more detail. No none of us would understande your getting that...
Hello. I am very new to xenodream, and am still unsure that it will fulfill my needs. I have a lot to learn and hopefully it will be the right program to see...
... I have belonged to this group for a long time, but havent really done much with Xenodream due to work and other things... but now I want to get back into...
Ali, 3DCommune and Renderosity both have general fractal galleries, but not galleries specific to particular fractal apps. My stuff is at Renderosity. ...
3Dcommune has a FRACTAL one just like Renderosity has a FRACTAL one at RR you can upload one a day and there is much exposure 3DC is 3 uploads a day I am...
Well, there are a few hundred of mine at: http://www.starbase1.co.uk/Fractal/xeno/index.htm Rebuilt completely recently. ... From: "Ali" <myalicat@...>...
... As Paul said, OBJ format is already implemented. DXF will not be implemented because it's a bad format for large objects and a lot of work. ... If there is...
... objects ... implement ... Thanks Garth i will have a go at obj conversion, i have a long way to go yet, and a few skills to learn. I will get back to you...
... a ... hopefully, ... usually ... only ... XD's ... Hello Paul thanks for your response, i have a lot to learn yet but i have a friend close by that can...
... Why not do what many have been doing on the Yahoo eGroup for XenoDream, and post them via email: http://groups.yahoo.com/group/xenodreampix Sincerely, ...
Thanks everyone for all of the great ideas for gallery posting.... hopefully I can get around and take a look at all of your pics,,I have soooooooooo much to...
I have to agree that OBJ is an excellent choice - I use Lightwave 3d, so obviously that would be my first choice! :-) But OBJ files are widely supported, and...
Hi Nick, ... To put it in perspective, implementing OBJ export was trivial, about ten lines of code. That's one of the reasons I like it :) The more important...
Wow,, love your Gallery.... you have some very nice Xeno images! Ali ... From: "Dennis Ginley" <dginley@...> To: <xenodreamers@yahoogroups.com> Sent:...
woooooooooooohhhhhhhhhhhooooooooooo that is what i have been waiting for OBJ export, up until now all i have been able to do is take the heightmap created by...