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Messages 3457 - 3486 of 3655   Oldest  |  < Older  |  Newer >  |  Newest
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3457
I have been fortunate enough to be involved with the beta testing of http://www.shapeways.com/ - a new 3D printing service. And of course my first choice would...
digital65
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Aug 8, 2008
8:12 pm
3458
Hi Christel, ... Fortunately I can easily get the stats during the reorienting step. Smooth shapes are usually 2-manifold, but once they get sufficiently ...
Garth Thornton
garthstnz
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Aug 9, 2008
7:50 am
3459
Thank you Garth! I realize that the complexity of XenoDream creations makes mesh simplicity a challenge. But that's why we love them :) I did some Google...
c2000@...
digital65
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Aug 9, 2008
5:20 pm
3460
I am downloading it right now... if you keep having troubles with the download.. i will upload it to my server for you juliette ... From: <c2000@...> To:...
juliette
juliette_gri...
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Aug 9, 2008
5:29 pm
3461
Thanks Juliette, but I have MeshLab now. I went back to the site after writing my last mail, and it's there now... Must have been a server error earlier. After...
c2000@...
digital65
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Aug 9, 2008
6:03 pm
3462
you're welcoem..glad you managed to download it juliette ... From: <c2000@...> To: <xenodreamers@yahoogroups.com> Sent: Saturday, August 09, 2008 8:03 PM ...
juliette
juliette_gri...
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Aug 9, 2008
6:17 pm
3463
Good news! I figured out the cases where the voxels get undesirable triangulation and changed the rules to fix it. So the next minor update will always produce...
Garth Thornton
garthstnz
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Aug 10, 2008
9:28 am
3464
way to go Garth !! ... From: "Garth Thornton" <garthst@...> To: <xenodreamers@yahoogroups.com> Sent: Sunday, August 10, 2008 11:29 AM Subject: Re:...
juliette
juliette_gri...
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Aug 10, 2008
9:53 am
3465
Garth, you are incredible! I need a jaw-drop emoticon... I don't think there has ever been a piece of software with such dedicated support from its creator. ...
c2000@...
digital65
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Aug 10, 2008
11:52 am
3466
Hello Garth, My question is maybe stupid but I have looked for the answer in the XD documentation with no success... I would like to know if there is a way to...
ym_lh
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Aug 15, 2008
12:25 am
3467
... There isn't a direct way to do it, because it's easy to use the Ambient Only lighting preset in either the 1.6 Transparent category or 1st category....
Garth Thornton
garthstnz
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Aug 15, 2008
12:42 am
3468
Hello, I really want to get mathematically generated environments with abstract amazing shapes and colors and convert them into a map file for a Game program. ...
spacefro9
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Aug 18, 2008
11:39 am
3469
HI! I just started using XD for mesh export and it does a great job but I would think you would want fairly low poly counts coupled with normal and image maps...
pjespersen57
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Aug 18, 2008
8:15 pm
3470
Nice, it may be possible to make a cube based fractal with lots of cubes in space and to import that into quake 3/ doom 3, here is a really good guide from the...
spacefro9
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Aug 18, 2008
9:17 pm
3471
Also here is a picture of some maths imported iinto doom 3 i just found... i want to make it giant!! i think alot of 3d fractals would be very good as...
spacefro9
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Aug 18, 2008
9:34 pm
3472
I think you will find that this can be done outside of XD with the right tools... And the even better news is that the tools you need are free. This process is...
Nick Stevens
runnymonkey
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Aug 19, 2008
6:35 pm
3473
Yup you can do that in Blender and other apps. There can be a problem though, if there is a certain point structure change from the low to the high, the model...
pjespersen57
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Aug 19, 2008
7:23 pm
3474
OK, then here's another approach, for terrains. A terrain is generally basically a height field, so: 1. Export at the highest resolution you can handle. 2....
Nick Stevens
runnymonkey
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Aug 19, 2008
8:19 pm
3475
I have looked into normal maps, and most of it uses flat image formats, which can easily be created from a depth map. If there is sufficient demand in future I...
Garth Thornton
garthstnz
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Aug 19, 2008
10:49 pm
3476
Microsoft purchased Caligari True Space and has made it free for download. That's the latest version. I worked with True Space several years ago and I think...
James Dunn
denanjums
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Aug 20, 2008
1:37 am
3477
Hello Garth, Very nice piece of software you have here. :) Great support too. ... Getting normals maps from the hires version before simplifying the mesh would...
pjespersen57
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Aug 20, 2008
10:21 pm
3478
I haven't used True Space in a looooooong time but it always looked like it could do some nice renders. If they've removed the renderer for the free version...
pjespersen57
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Aug 20, 2008
10:29 pm
3479
Hi Peter, ... I was actually thinking of the depth map from a standard render, then later realized that the six depth maps from a mesh render could be used for...
Garth Thornton
garthstnz
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Aug 21, 2008
4:10 am
3480
I just looked at it and there are two built in renderers and an optional one. The built in render engines are called LightWorks and Virtual Light. Light Works...
James Dunn
denanjums
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Aug 21, 2008
8:27 pm
3481
Ok, I don't know much about normal maps for game engines and I assume it would be better if XD produced one directly. I just looked at True Space 7.6 (Free for...
James Dunn
denanjums
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Aug 21, 2008
8:37 pm
3482
I was rendering an image and starting to apply coloring. I stopped the render to apply the coloring and the program froze. I tried to get out of the program,...
Joy Stevenson
rittle777
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Aug 28, 2008
12:59 am
3483
Hi Joy, if the program had frozen completely you wouldn't have got that message, so only the lighting routine must have frozen. It may be one of the bugs that...
Garth Thornton
garthstnz
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Aug 28, 2008
1:34 am
3484
Wow thankyou everyone, this is quite some homework for me to do towards making fractal game environments. as far as i know the quake maps have very non...
spacefro9
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Sep 3, 2008
2:10 pm
3485
trial ran fine many times, installed blender, ran ok all day, although this evening, XD opens ok, although file/open files options cause the file browser...
spacefro9
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Sep 3, 2008
6:42 pm
3486
found solution, reinstalled fresh and also located xeno conig file in docs/xeno folder... it's an os thing:) ... although ... bar...
spacefro9
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Sep 3, 2008
6:58 pm
Messages 3457 - 3486 of 3655   Oldest  |  < Older  |  Newer >  |  Newest
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