way to go Garth !! ... From: "Garth Thornton" <garthst@...> To: <xenodreamers@yahoogroups.com> Sent: Sunday, August 10, 2008 11:29 AM Subject: Re:...
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c2000@...
digital65
Aug 10, 2008 11:52 am
Garth, you are incredible! I need a jaw-drop emoticon... I don't think there has ever been a piece of software with such dedicated support from its creator. ...
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ym_lh
Aug 15, 2008 12:25 am
Hello Garth, My question is maybe stupid but I have looked for the answer in the XD documentation with no success... I would like to know if there is a way to...
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Garth Thornton
garthstnz
Aug 15, 2008 12:42 am
... There isn't a direct way to do it, because it's easy to use the Ambient Only lighting preset in either the 1.6 Transparent category or 1st category....
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spacefro9
Aug 18, 2008 11:39 am
Hello, I really want to get mathematically generated environments with abstract amazing shapes and colors and convert them into a map file for a Game program. ...
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pjespersen57
Aug 18, 2008 8:15 pm
HI! I just started using XD for mesh export and it does a great job but I would think you would want fairly low poly counts coupled with normal and image maps...
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spacefro9
Aug 18, 2008 9:17 pm
Nice, it may be possible to make a cube based fractal with lots of cubes in space and to import that into quake 3/ doom 3, here is a really good guide from the...
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spacefro9
Aug 18, 2008 9:34 pm
Also here is a picture of some maths imported iinto doom 3 i just found... i want to make it giant!! i think alot of 3d fractals would be very good as...
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Nick Stevens
runnymonkey
Aug 19, 2008 6:35 pm
I think you will find that this can be done outside of XD with the right tools... And the even better news is that the tools you need are free. This process is...
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pjespersen57
Aug 19, 2008 7:23 pm
Yup you can do that in Blender and other apps. There can be a problem though, if there is a certain point structure change from the low to the high, the model...
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Nick Stevens
runnymonkey
Aug 19, 2008 8:19 pm
OK, then here's another approach, for terrains. A terrain is generally basically a height field, so: 1. Export at the highest resolution you can handle. 2....
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Garth Thornton
garthstnz
Aug 19, 2008 10:49 pm
I have looked into normal maps, and most of it uses flat image formats, which can easily be created from a depth map. If there is sufficient demand in future I...
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James Dunn
denanjums
Aug 20, 2008 1:37 am
Microsoft purchased Caligari True Space and has made it free for download. That's the latest version. I worked with True Space several years ago and I think...
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pjespersen57
Aug 20, 2008 10:21 pm
Hello Garth, Very nice piece of software you have here. :) Great support too. ... Getting normals maps from the hires version before simplifying the mesh would...
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pjespersen57
Aug 20, 2008 10:29 pm
I haven't used True Space in a looooooong time but it always looked like it could do some nice renders. If they've removed the renderer for the free version...
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Garth Thornton
garthstnz
Aug 21, 2008 4:10 am
Hi Peter, ... I was actually thinking of the depth map from a standard render, then later realized that the six depth maps from a mesh render could be used for...
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James Dunn
denanjums
Aug 21, 2008 8:27 pm
I just looked at it and there are two built in renderers and an optional one. The built in render engines are called LightWorks and Virtual Light. Light Works...
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James Dunn
denanjums
Aug 21, 2008 8:37 pm
Ok, I don't know much about normal maps for game engines and I assume it would be better if XD produced one directly. I just looked at True Space 7.6 (Free for...
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Joy Stevenson
rittle777
Aug 28, 2008 12:59 am
I was rendering an image and starting to apply coloring. I stopped the render to apply the coloring and the program froze. I tried to get out of the program,...
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Garth Thornton
garthstnz
Aug 28, 2008 1:34 am
Hi Joy, if the program had frozen completely you wouldn't have got that message, so only the lighting routine must have frozen. It may be one of the bugs that...
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spacefro9
Sep 3, 2008 2:10 pm
Wow thankyou everyone, this is quite some homework for me to do towards making fractal game environments. as far as i know the quake maps have very non...
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spacefro9
Sep 3, 2008 6:42 pm
trial ran fine many times, installed blender, ran ok all day, although this evening, XD opens ok, although file/open files options cause the file browser...
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spacefro9
Sep 3, 2008 6:58 pm
found solution, reinstalled fresh and also located xeno conig file in docs/xeno folder... it's an os thing:) ... although ... bar...
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Claus Krarup
stereo_cyclops
Sep 12, 2008 10:51 pm
When I am saving single images in PSD format, I can save them with layermask and background layer, but when I am saving animations it comes out without masks...
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Garth Thornton
garthstnz
Sep 12, 2008 11:08 pm
Hi Claus, ... It depends whether you are rendering with transparency or not. If not, just click the Background Mask button in the picture window after starting...
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Claus Krarup
stereo_cyclops
Sep 12, 2008 11:23 pm
... comes ... Hi Garth Thank's a lot. Now I can sleep tonight(it is very late here in Denmark Best regards Claus Krarup...
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Claus Krarup
stereo_cyclops
Sep 13, 2008 3:13 pm
Hi Garth _To the WIsh List:_ Is it possible to make batch processing tools in the PicTexture section? -- [Non-text portions of this message have been removed]...
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Garth Thornton
garthstnz
Sep 16, 2008 10:24 pm
Hi Claus, ... This is already in the wish list. There are two parts to it. The first is for the batch to create a pic texture if the xep file contains one. ...
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Claus Krarup
stereo_cyclops
Sep 17, 2008 8:08 am
Thank's Garth I'm looking forward to try it ... [Non-text portions of this message have been removed]...
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danielmt2001
Oct 22, 2008 6:11 pm
Hello, I have some xenodream image related galleries I wanted to share with the group. Please visit the 3D galleries section of my website. I hope you...