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Animation with low framerates   Message List  
Reply | Forward Message #991 of 2036 |
Re: Animation with low framerates

You should have no memory leak or garbage collection problems by using
event.updateAfterEvent().

Josh Tynjala
Yahoo!

--- In ydn-flash@yahoogroups.com, "erickwilder" <erickwilder@...> wrote:
>
> I'm working on a project with a framerate lower than 20 and the
> animation doesn't look much good. I've spent some time digging trough
> the Animation.as file and i've seen that "timerUpdateHandler" uses
> TimerEvents to control time-based animations.
> With this in mind i've decided to try to make my animations better and
> added "event.updateAfterEvent()" just at the end on this method.
> Now, even with frame rate of 2 i'm getting much better animations. My
> question is if there is any trouble on changing this behavior of the
> animation class, such as memory leaks or crap garbage collection.
>





Wed May 14, 2008 7:26 pm

joshtynjala
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Message #991 of 2036 |
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I'm working on a project with a framerate lower than 20 and the animation doesn't look much good. I've spent some time digging trough the Animation.as file and...
erickwilder
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May 14, 2008
7:25 pm

You should have no memory leak or garbage collection problems by using event.updateAfterEvent(). Josh Tynjala Yahoo!...
Josh Tynjala
joshtynjala
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May 14, 2008
7:26 pm

Hey Eric, I am experiencing similar issues. I tried to locate the Animation.as you talked about, with no success. Could you please point me to this file...
Sefi Ninio
sefi.ninio
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May 15, 2008
6:39 am

After unzip the library you'll see a folder called "Source", with the following structure: com /yahoo /astra /animation <-- Animation.as is here /fl /layout ...
Erick Wilder
erickwilder
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May 15, 2008
3:49 pm
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