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#8031 From: Jim Goodin <jimgoodinmusic@...>
Date: Tue Nov 17, 2009 12:33 am
Subject: Re: Mobius on older mac
jimgoodinmus...
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Jeff you are just amazingly giving and helpful for this product, thank you.  From your assessment and what I was thinking as well my G4 is not Mobius sufficient.  It was a lark to try it yesterday and it worked albeit on beginning loops but from all thoughts now it was just out of gas.  In norm times I'll be running on my Macbook Pro or can on the Windows laptop I mentioned though when trying to do NinJam and feed all to uStream that's where I was having some troubles.  I think I need to look more into how to run either Mobius as a VST which is completely foreign to me.  In a standalone situation on my recent California trip I was really happy wtih it live particularly at Loopfest.  I'm in the process of cutting a highlights video of many fo the acts from the day I was there, when done I'll include you in a mailing list on it if you like.
 
Jeff thanks for alll, I know this was somewhat OT but I appreciate it and your time.
 
Jim

On Mon, Nov 16, 2009 at 4:29 PM, Jeff Larson <jeff.larson@...> wrote:


 

> Was the problem just the G4 is too dated.  I suspect on hindsite that

> the G4's USB ports are not 2.0.

 

I did almost all of the Mac port using a G4 Mac Mini, it was bought

some time in 2005 so it was probably 1.42 GHz.  I upgraded it to 1GB

of RAM and Tiger.  I used a MOTU firewire audio/midi interface.

 

It's hard to say exactly what caused your problems but several of the

specs look troublesome.  The Mini could barely even boot Tiger with

the default 256K RAM so I would consider 512K that absolute minimum

just to do anything.  Like all audio apps Mobius loves memory so you

could have started "thrashing" between physical and virtual memory.

 

I don't know much about how G4 processor speeds compare with Intel

speeds.  If I remember right I think most of my early development was

done on a 600mhz single core Intel PC, so you don't need a screaming

fast machine, but 400mhz may be close to the limit.

 

USB 1.0 is often okay for a 2 input 2 output audio stream but nothing

more.  Unless they say so specifically most interfaces that claim "USB

connectivity" are usually USB 1.0, especially if they're 2x2 like the

RP150.  That said, USB 1.0 interfaces are notorious for being

touchy and people often have problems with them even if they're

operating within tolerance.  They don't like hubs and writing

quality drivers seems to be hard.

 

Since you got the first loop down okay, I would say the audio

interface probably isn't the problem.  It's most likely memory and the

the processor speed certainly isn't helping.

 

I'm not sure about the NinJam setup.  It sounds like the Tascam 224

is the new thing in the chain? 

 

Jeff

 






--
ReUse, an introspective textural aural
www.myspace.com/CtReUse

music links...
www.jimgoodinmusic.com
www.chinapaintingmusic.com
www.myspace.com/jimgoodinmusic
www.myspace.com/chinapaintingmusic
www.myspace.com/jimgoodinviolinelectro
www.myspace.com/jindream
www.youtube.com/jimgoodinmusic

video work/editing...
www.vimeo.com/jimgoodindigital

social networking...
www.twitter.com/jimgoodinmusic


#8030 From: Jeff Larson <jeff.larson@...>
Date: Mon Nov 16, 2009 9:29 pm
Subject: RE: Mobius on older mac
jlarsonalt
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> Was the problem just the G4 is too dated.  I suspect on hindsite that

> the G4's USB ports are not 2.0.

 

I did almost all of the Mac port using a G4 Mac Mini, it was bought

some time in 2005 so it was probably 1.42 GHz.  I upgraded it to 1GB

of RAM and Tiger.  I used a MOTU firewire audio/midi interface.

 

It's hard to say exactly what caused your problems but several of the

specs look troublesome.  The Mini could barely even boot Tiger with

the default 256K RAM so I would consider 512K that absolute minimum

just to do anything.  Like all audio apps Mobius loves memory so you

could have started "thrashing" between physical and virtual memory.

 

I don't know much about how G4 processor speeds compare with Intel

speeds.  If I remember right I think most of my early development was

done on a 600mhz single core Intel PC, so you don't need a screaming

fast machine, but 400mhz may be close to the limit.

 

USB 1.0 is often okay for a 2 input 2 output audio stream but nothing

more.  Unless they say so specifically most interfaces that claim "USB

connectivity" are usually USB 1.0, especially if they're 2x2 like the

RP150.  That said, USB 1.0 interfaces are notorious for being

touchy and people often have problems with them even if they're

operating within tolerance.  They don't like hubs and writing

quality drivers seems to be hard.

 

Since you got the first loop down okay, I would say the audio

interface probably isn't the problem.  It's most likely memory and the

the processor speed certainly isn't helping.

 

I'm not sure about the NinJam setup.  It sounds like the Tascam 224

is the new thing in the chain? 

 

Jeff

 


#8029 From: Jim Goodin <jimgoodinmusic@...>
Date: Mon Nov 16, 2009 7:44 pm
Subject: Mobius on older mac
jimgoodinmus...
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I have several machines and have historically ran Mobius on a Mac Book Pro (Leopard) and a DELL Latitude (Windows) with no real problems.  Yesterday for a ustream webcast and trying to resolve another problem I used a G4 tower (@400mhz/Tiger/512K ram) for Mobius.  As in the more modern machines I used a Digitech RP150 for the USB audio and a keyboard mapping foot fedal.  On the G4 setup it would start a loop sequence okay then it would occasionally audio wise breakup like an overdriven signal (which in theory was not the case) and get very delayed to non-existence footpedal/keyboard/mouse click response with Mobius as the loop grew.
 
Was the problem just the G4 is too dated.  I suspect on hindsite that the G4's USB ports are not 2.0.
 
My sidebar problem is not Mobius related but if curious it concerned how I was feeding NinJam in a combined NinJam and uStream live webcast.  I've done this several times using a Windows laptop with the same audio interface mentioned above, driving NinJam with a session of 3 users.  I fed my signal into the Windows setup via a Behringer mixer using the effects loop to feed NinJam returning the full session back to the Behringer which then fed through a Tascam 224 USB controller to my Mac which was in turn feeding to uStream.
 
During the NinJam sessions the remote parties would sometimes lose me in their mixes.  I had suspected the USB driver for the Digitech on the Windows machine so setting up the G4 yesterday was going to be for a later NinJam test run which did not happen but during the interim I used the setup to use Mobius on the ustream show yesterday.
 
Thanks for the input which I realize this latter is off topic.
 

#8028 From: "Dean, Hal" <hdean@...>
Date: Mon Nov 16, 2009 1:51 pm
Subject: Re: Mobius and Ableton live 8 configuration help
doccawudi
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I have been using Mobius with multiple separated inputs in Bidule for years with
no difficulties.  Inputs to Mobius:

Track 1 output from a Bidule mixer that receives inputs from a selected effects
chain
Track 2 synth driven by MIDI guitar
Track 3 clean guitar signal
Track 4 clean microphone
Track 5 left empty for copying into
Track 6 Groove Agent drums
Tracks 7-8 left empty, rarely used

I have just started to get to grips with Live 8 and have not attempted to use
Mobius in it, but will probably get there by the end of the year, and will want
to set Mobius inputs up in a similar way.

The point for you, Giovanni, is that there shouldn't be any limitations caused
by Mobius to the way you want to route inputs. Live 8 may present some
challenges.  If I work on this I'll be sure to post about it.

Hal Dean
Project Manager
Facilities Design and Construction
West Chester University
610-436-2519

#8027 From: Per Boysen <perboysen@...>
Date: Mon Nov 16, 2009 11:24 am
Subject: Re: Looping multiple song parts (intro, verse, chorus, etc). Suggestions?
perboysen
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I just want to add to Raul's FocusLock tip that it is important what
setting you are using for SwitchQuant. For my needs I have found Cycle
to be great, because it allows you to use loops of different lengths
together.

I'm more into distributing parts to different tracks based on how long
I want the loops to be (for poly rhythm variation) rather than based
on what type of instrument it is, as you said. Nothing is "better"
then the other here, it's just about different taste in how to make
music. I can see a point in your system though, if you are applying
mixing effects (EQ, compression, dynamic sidechain) to every track
output.

Greetings from Sweden

Per Boysen
www.boysen.se
www.perboysen.com

#8026 From: Raul Bonell <raul.bonell@...>
Date: Mon Nov 16, 2009 4:28 am
Subject: Re: Looping multiple song parts (intro, verse, chorus, etc). Suggestions?
raul.bonell
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without syncing tracks you can focus lock the desired tracks and turn autorecord on. then hit nextloop.

2009/11/16 klefthand43 <klefthand43@...>
 

Looping becomes a little more difficult when you add the dimension of multiple song parts (intro, verse, chorus, bridge).

I'm able to layer with one very, very repetitive drum loop as my Master track. I'm having trouble going the next step; sequencing repetitive song parts (intro, verse, chorus, etc). Fundamentally, I'm using tracks for each different instrument, and loops as the song part (loop1 is the intro, loop2 the verse, loop3 the chorus, etc).

Here's a snipped of how I've attempted this next step...

When I switch from Track_1, loop1 to loop2, (longer) tracks 2 and 3 continue playing until each loop is finished, then they both switch to loop2 and begin inserting (recording). I'd like the other tracks to just jump to loop2 immediatelly.

Is there a way to force the other (slave) tracks to follow the master track loop number? Anyone successful in doing this?

Song verses...

Track_1, Loop1 Drum-verse (short)
Track_2, Loop2 Bass-verse (often longer than initial drum verse)
Track_3, Loop3 Lead guitar (often longer than bass & drum tracks)

Chorus...

Track_1, Loop2 Drum-Chorus (short)
Track_2, Loop2 Bass-Chorus (often longer than drum)
Track_3, Loop3 Lead guitar (often longer than bass & drum tracks)




--
Raul Bonell at Blogger: http://raulbonell.blogspot.com
Chain Tape Collective: http://www.ct-collective.com


#8025 From: "klefthand43" <klefthand43@...>
Date: Mon Nov 16, 2009 12:36 am
Subject: Looping multiple song parts (intro, verse, chorus, etc). Suggestions?
klefthand43
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Looping becomes a little more difficult when you add the dimension of multiple
song parts (intro, verse, chorus, bridge).

I'm able to layer with one very, very repetitive drum loop as my Master track.
I'm having trouble going the next step; sequencing repetitive song parts (intro,
verse, chorus, etc). Fundamentally, I'm using tracks for each different
instrument, and loops as the song part (loop1 is the intro, loop2 the verse,
loop3 the chorus, etc).

Here's a snipped of how I've attempted this next step...

When I switch from Track_1, loop1 to loop2, (longer) tracks 2 and 3 continue
playing until each loop is finished, then they both switch to loop2 and begin
inserting (recording). I'd like the other tracks to just jump to loop2
immediatelly.

Is there a way to force the other (slave) tracks to follow the master track loop
number?  Anyone successful in doing this?



Song verses...

Track_1, Loop1  Drum-verse   (short)
Track_2, Loop2  Bass-verse   (often longer than initial drum verse)
Track_3, Loop3  Lead guitar  (often longer than bass & drum tracks)


Chorus...

Track_1, Loop2  Drum-Chorus  (short)
Track_2, Loop2  Bass-Chorus  (often longer than drum)
Track_3, Loop3  Lead guitar  (often longer than bass & drum tracks)

#8024 From: Per Boysen <perboysen@...>
Date: Sun Nov 15, 2009 11:31 am
Subject: Re: Re: mobius and ableton live 8 configuration help
perboysen
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On Sun, Nov 15, 2009 at 12:11 PM, giovanni.dancicco <giovanni.dancicco@...> wrote:

i still have to understand how to have all the tracks to assign in mobius(
why only 3 mono tracks ?
IF i put an audio track to catch the output from mobius i have mobius track2 left to 8 from which to choose,7 mono tracks...

Don't trust the labels. Listen if they really are mono streams! And also, the first virtual track output always runs through the channel that hosts the plug-in, and won't get a name as "channel 1-2" or similar. I remember a couple of Mobius versions back when I was running it under Bidule on Windows XP; I was routing direct to and from Mobius tracks to and from effects, mixers and physical audio interface in- outputs and I noticed the labels were not correct. I never had the time to research exactly how they were wrong, I simply sent signal through one pipe and listened where it came out. Then I connected my virtual cables where the right signal appeared. This may have changed over the last versions, don't know because I have used the Mac version for one year now.

Generally Mobius is not designed first hand for multiple separated inputs though. The basic concept is to change the looper input on the fly as part of your playing. The Mobius track that is *selected* (showing a frame around the track strip) is the track where the input is directed to be looped. If you want to loop one input on many tracks you hit Focus Lock for the additional tracks.
 

please help me
and another thing i'll like to know is if i want mobius to be the master clock and live the slave do i have to make the old trick with midi yoke?

Yes, in Live that's the way. If you have live 8 though you could use the plug-in Looper to catch the tempo. I tried a quick setup like that and it worked fine using Live Looper as a dummy. Downside of this is that you won't be as flexible with different loop lengths as if using Mobius as the tempo master with "Max/Min Tempo" activated.

Greetings from Sweden

Per Boysen
www.boysen.se
www.perboysen.com

#8023 From: "giovanni.dancicco" <giovanni.dancicco@...>
Date: Sun Nov 15, 2009 11:11 am
Subject: Re: mobius and ableton live 8 configuration help
giovanni.dan...
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ok so
i know u all r busy
i have an update:
mobius(v1.41) doesn.t crash anymore live 8.05 when i close the mobius window(it
just fixed by itself)
i've finally found some posts about live and mobius,but they are all very
old,like from 2005,2006...
someone had a very similar problem to mine
i've tried to put mobius on the return track,but there is no way of assign
specifically the amount of send signal to a specific track in mobius...
anyway i managed to put it to work in this way:
mobius on an audio track ,then different audio tracks sending audio to
mobius(i've already selected in mobius plugin input 1 to track 1,2 to track 2,
up to 8)via the audio to option
MY PROBLEM its still there because under the audio to choices i have only mobius
left2,left3,left4(live 8.05 on windows XP)....
now if i use these 3 i can send audio signal to respectively mobius track
2,3,4...
i also tried to route my fcb 1010 to mobius the way mr. Per Boysen suggested in
a recent post(directly into mobius after enabling the respective midi port
bypassing live,well it didn't work for me so i had to create a midi channel and
send midi from there to mobius and it worked very well!!!!!
i'm really happy, finally i had a jam looping different audio sources....
NOW,please!!!!

i still have to understand how to have all the tracks to assign in mobius(
why only 3 mono tracks ?
IF i put an audio track to catch the output from mobius i have mobius track2
left to 8 from which to choose,7 mono tracks...

please help me
and another thing i'll like to know is if i want mobius to be the master clock
and live the slave do i have to make the old trick with midi yoke?
any hints?
  jeff your program is awesome!!!!!
giovanni

#8022 From: "javaland61" <javaland61@...>
Date: Thu Nov 12, 2009 1:10 pm
Subject: Re: multiclick script
javaland61
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Just one word : "Brillant" !!!
Thanks Jeff
Frédéric

#8021 From: "giovanni.dancicco" <giovanni.dancicco@...>
Date: Thu Nov 12, 2009 10:48 am
Subject: mobius and ableton live 8 configuration help
giovanni.dan...
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hello people
i've been reading these forums for a while now
i'm new to looping, so i've read many posts on this forums to get an idea how to
possibly set up something that works for me
lots of informations over here...
thanx a lot!!!!
i'm on a pc(quad core) with xp
my will is to run mobius vst in ableton live(installed version is 8.05)
finally i decided to try on my own:
first thing :
if i close the mobius vst window inside ableton live ,it crashes live,so i have
to restart it,just to let u know
am i doin something wrong?
do i have only to place mobius vst file in the vst folder?
i can live with that for now avoiding to close the mobius window anyway...
second,
i would like to say,use more than 1 track of mobius,i heard that i can assign
different tracks(up to 8)to mobius vst inside live,but i can only see
mobiusleft2,mobiusleft3,mobiusleft4 from the "audio to" strip of an audio track,
once again am i doing somthing wrong?
i want to have more tracks sending their output to different tracks in
mobius(both midi instrument tracks and audio),after this
  i'm wondering if it would be good to send the output from mobius to different
tracks in ableton to record the performance and ad effects.....
i'm new to this and all my guesses are part of my reading through the
forums,please help me,gimme a hint,i didn't find an answer to this anywhere on
the web....
thanx for your help
gio

#8020 From: Jeff Larson <jeff.larson@...>
Date: Wed Nov 11, 2009 11:22 pm
Subject: RE: multiclick script
jlarsonalt
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Newlines got messed up in my last message, which is a chronic
problem I have with Yahoo.  The first "eager" script should look
like this:

!name script 7
!autoload
!multiclick 1000

# first click, Overdub
Overdub
end

Label click
# second click, first undo overdub (actually just toggle it off)
Overdub
# then reverse
Reverse
end

#8019 From: Jeff Larson <jeff.larson@...>
Date: Wed Nov 11, 2009 11:15 pm
Subject: RE: multiclick script
jlarsonalt
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The thing that seems hard to understand about multi-click scripts
is the "endClick" label.

Label endClick is called at the end of the waiting period which by
default is 1 second.  This is not where you should be puting your
single-click actions since it will be called for both single and
multi-clicks.  There are three "entry points" for a multiclick script:

   - the beginning, when the script is performed for the first
     time, this is the first "click"

   - Label click, this is called for every click after the first

   - Label endClick, this is called when a click is not made during
      the waiting period


In your script:

---------------------------
!name script 7
!autoload

   # the default value is 500 milliseconds, override to 1 seconds

   !multiclick 1000

   Message Starting Click
   end

   Label click
   Message Overdub
   Overdub
   end

   Label endClick
   Message Reverse
   Reverse
   end
-------------------------------------

Label click is called on the second click which puts you in Overdub mode,
then after a second Label endClick is called which puts you in Reverse mode.

For scripts like this there are two approaches: 1) First do the
single-click function, then if you get a double click undo the
first function and then do the second one, call this the "eager"
approach.  2) don't do anything until the waiting period
expires, then do just one function based on the number of
clicks that came in, call this the "lazy" approach.

Here is your script using the eager approach:

---------------------------
!name script 7
!autoload
!multiclick 1000

# first click, Overdub
Overdub
end


Label click
# second click, first undo overdub (actually just toggle it off)
Overdub
# then reverse
Reverse
end
-------------------------------------

The advantage of the eager approach is that you begin the first function
right away without waiting a second.  The disadvantage is that some
functions are hard to undo when you get the second click.  And in this case
there is no way to prevent a brief period of Overdub between clicks so you
will need to keep your instrument muted.

Here is the script rewritten to use the lazy approach:

---------------------------
!name script 7
!autoload
!multiclick 1000

# first click, do nothing
end

Label endClick
# we're done, clickCount has the number of "extra" clicks
if clickCount == 0
    # only the initial click, do overdub
    Overdub
else
    # extra clicks do reverse
    Reverse
endif
end
-------------------------------------

The advantage of the lazy approach is that you will only do one
thing and don't have to mess with undo.  The disadvantage is that
you have to wait for the waiting period to expire (in this
case 1 second) before anything happens.

Jeff

#8018 From: Jim Goodin <jimgoodinmusic@...>
Date: Wed Nov 11, 2009 10:50 pm
Subject: Re: multiclick script
jimgoodinmus...
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Jeff thanks I'll go through it was the binding I think I was doing incorrectly.  Appreciated.  Jim

On Wed, Nov 11, 2009 at 4:55 PM, Jeff Larson <jeff.larson@...> wrote:


 

> On this thread it spurned a more basic question that I began to dabble

> with last month.  Jeff provided me with a fade script which made sense

> but I never found out how to trigger a script.

 

There are three parts to using a script: writing, registering, and binding.

 

Writing is just using a text editor to type in the script code.

The only tricky thing here is that the editor you use has to save

the file using ASNI or "DOS" character encoding.  This is an issue

for Windows users, I've never had trouble using the text editor

on Mac.

 

To register a script, select the Mobius Configuration->Scripts

menu item.  In the window that pops up click the "Add Script"

button.  In the file chooser dialog navigate to the file you

created and select it.  Close the file chooser and click Ok

in the scripts dialog to save everything.  If you prefer

you can also register a directory rather than individual files.

Mobius will automatically load every script file found in the

registered directories.

 

Once you have scripts registered you bind them to MIDI messages,

keyboard keys, plugin parameters, or UI buttons just like

the built-in functions.    When configuring plugin parameters

the scripts will appear in their own tab.  For the other binding

windows scripts appear at the top of the list of functions.

 

Jeff

 






--
ReUse, an introspective textural aural
www.myspace.com/CtReUse

music links...
www.jimgoodinmusic.com
www.chinapaintingmusic.com
www.myspace.com/jimgoodinmusic
www.myspace.com/chinapaintingmusic
www.myspace.com/jimgoodinviolinelectro
www.myspace.com/jindream
www.youtube.com/jimgoodinmusic

video work/editing...
www.vimeo.com/jimgoodindigital

social networking...
www.twitter.com/jimgoodinmusic


#8017 From: "javaland61" <javaland61@...>
Date: Wed Nov 11, 2009 10:42 pm
Subject: Re: multiclick script
javaland61
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thanks !

But I still don't understand why I get a double "action" for the double click on
this script

when i double click I got a "reverse" followed by an "overdub"


I'would like to get that : single click = reverse ; double click = overdub

is it normal or I'm doing something wrong

Thanks
F.

ps : (the single click is working. I get a "reverse")



------------------------------
!name script 7
!autoload

# the default value is 500 milliseconds,

override to 1 seconds

!multiclick 1000

Message Starting Click
end

Label click
Message Overdub
Overdub
end

Label endClick
Message Reverse
Reverse
end

-------------------
------------------

#8016 From: Jeff Larson <jeff.larson@...>
Date: Wed Nov 11, 2009 9:55 pm
Subject: RE: multiclick script
jlarsonalt
Offline Offline
Send Email Send Email
 

 

> On this thread it spurned a more basic question that I began to dabble

> with last month.  Jeff provided me with a fade script which made sense

> but I never found out how to trigger a script.

 

There are three parts to using a script: writing, registering, and binding.

 

Writing is just using a text editor to type in the script code.

The only tricky thing here is that the editor you use has to save

the file using ASNI or "DOS" character encoding.  This is an issue

for Windows users, I've never had trouble using the text editor

on Mac.

 

To register a script, select the Mobius Configuration->Scripts

menu item.  In the window that pops up click the "Add Script"

button.  In the file chooser dialog navigate to the file you

created and select it.  Close the file chooser and click Ok

in the scripts dialog to save everything.  If you prefer

you can also register a directory rather than individual files.

Mobius will automatically load every script file found in the

registered directories.

 

Once you have scripts registered you bind them to MIDI messages,

keyboard keys, plugin parameters, or UI buttons just like

the built-in functions.    When configuring plugin parameters

the scripts will appear in their own tab.  For the other binding

windows scripts appear at the top of the list of functions.

 

Jeff

 


#8015 From: Jim Goodin <jimgoodinmusic@...>
Date: Wed Nov 11, 2009 8:47 pm
Subject: Re: multiclick script
jimgoodinmus...
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On this thread it spurned a more basic question that I began to dabble with last month.  Jeff provided me with a fade script which made sense but I never found out how to trigger a script.  I got a feeling that is below fundatmental but humor me on this.  THanks for the input.  Jim

On Wed, Nov 11, 2009 at 1:46 PM, javaland61 <javaland61@...> wrote:
Hello,
I'm discovering the power of the scripts :)
And because my footcontrol is limited,
I'm into using the multiclick function

And I'm wondering about it :

this script works by using the multiclick function to control the volume up and down (double click volume down - single click volume up)

--------------------------
!name script 4
!autoload

 # the default value is 500 milliseconds, override to 1 seconds

 !multiclick 1000

 Message Starting Click
 end

 Label click
 Message set output - 5
 set output output - 5
 end

 Label endClick
 Message set output + 5
 set output output + 5
 end

-------------------------------------------------

But problem is that this script doesn't works. I got "reverse" + overdub" for  a double click.
I'would like to get that : single click = reverse ; double click = overdub

here is the script I use

------------------------------
!name script 7
!autoload

 # the default value is 500 milliseconds,

override to 1 seconds

 !multiclick 1000

 Message Starting Click
 end

 Label click
 Message Overdub
 Overdub
 end

 Label endClick
 Message Reverse
 Reverse
 end

-------------------
------------------
is there a way to succeed
to get one function for single click and an other for doubleclick
Best regards
F.




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#8014 From: "javaland61" <javaland61@...>
Date: Wed Nov 11, 2009 6:46 pm
Subject: multiclick script
javaland61
Offline Offline
Send Email Send Email
 
Hello,
I'm discovering the power of the scripts :)
And because my footcontrol is limited,
I'm into using the multiclick function

And I'm wondering about it :

this script works by using the multiclick function to control the volume up and
down (double click volume down - single click volume up)

--------------------------
!name script 4
!autoload

   # the default value is 500 milliseconds, override to 1 seconds

   !multiclick 1000

   Message Starting Click
   end

   Label click
   Message set output - 5
   set output output - 5
   end

   Label endClick
   Message set output + 5
   set output output + 5
   end

-------------------------------------------------

But problem is that this script doesn't works. I got "reverse" + overdub" for  a
double click.
I'would like to get that : single click = reverse ; double click = overdub

here is the script I use

------------------------------
!name script 7
!autoload

   # the default value is 500 milliseconds,

override to 1 seconds

   !multiclick 1000

   Message Starting Click
   end

   Label click
   Message Overdub
   Overdub
   end

   Label endClick
   Message Reverse
   Reverse
   end

-------------------
------------------
is there a way to succeed
to get one function for single click and an other for doubleclick
Best regards
F.

#8013 From: "MichaelC" <music@...>
Date: Wed Nov 11, 2009 4:46 pm
Subject: Re: Using nanoKontoller with Mobius as Standalone?
dwcalifornia
Offline Offline
Send Email Send Email
 
Okay, I'll try using a key binding to the ninth fader and grouping all tracks
for now.

Yes, I'm running it on a mac.  I'll check to make sure I have the most recent
version.

Thanks again.  And thanks for adding me to the forum.

Michael Carlson
090909

#8012 From: "javaland61" <javaland61@...>
Date: Wed Nov 11, 2009 11:15 am
Subject: Re: Keyboard control to volume control
javaland61
Offline Offline
Send Email Send Email
 
thank you very much for the answers :)
I'm on the way testing the script solution
and also using "Usine" to do this translation
F.

--- In zonemobius@yahoogroups.com, Per Boysen <perboysen@...> wrote:
>
> Yes. Bidule has a certain Key object that you (1) bind to be trigged by a
> defined computer key and (2) program to send a certain MIDI event into your
> Bidule session. But this only works as long a Bidule is at front; if you
> click in the Mobius graphic window the Bidule computer key control
> connection is broken until you again click the Bidule window to put it
> front.
>
> Per
>
>
>
> On Wed, Nov 11, 2009 at 1:49 AM, Raul Bonell <raul.bonell@...> wrote:
>
> >
> >
> > ... not with the computer keyboard, but i think the cheap korg nanokeys
> > (which i don't have one) can do this since it has an special mode that lets
> > you use its tiny piano keys for sending CCs.
> >
> > per, wasn't this possible too with bidule, to use keystrokes to send any
> > kind of midi message?
> >
> > 2009/11/10 Jeff Larson <jeff.larson@...>
> >
> >>
> >>
> >>  Yes, scripts are the only way to do this right now.  Some of you may
> >> have
> >>
> >> noticed that the new Plugin Parameters window has a mysterious "Argument"
> >>
> >> text box that does nothing right now.  I'm redesigning all the binding
> >> windows
> >>
> >> so that in addition to associating a key/button/MIDI to a control you can
> >>
> >> also add an argument like +5 or -5.  This would be used with control
> >> bindings
> >>
> >> to specify how much to move them.
> >>
> >>
> >>
> >> But until that's finished you'll have to write scripts like this:
> >>
> >>
> >>
> >>    !name Level up 5
> >>
> >>    set output output + 5
> >>
> >>
> >>
> >> Jeff
> >>
> >>
> >>
> >>
> >>
> >> *From:* zonemobius@yahoogroups.com [mailto:zonemobius@yahoogroups.com] *On
> >> Behalf Of *Per Boysen
> >> *Sent:* Tuesday, November 10, 2009 2:41 AM
> >> *To:* zonemobius@yahoogroups.com
> >> *Subject:* Re: [zonemobius] Keyboard control to volume control
> >>
> >>
> >>
> >>
> >>
> >> You could assign to keys a script that lowers/increases track level on
> >> pressing down. Maybe also repeating the a specified amount of change every
> >> second the key is pressed. I used that in the past but settled with real
> >> faders instead (MIDI faders on FAderFox)
> >>
> >>
> >> Greetings from Sweden
> >>
> >> Per Boysen
> >> www.boysen.se
> >> www.perboysen.com
> >>
> >>  On Tue, Nov 10, 2009 at 12:46 AM, javaland61 <javaland61@...>
> >> wrote:
> >>
> >> Is there a way with Mobius to control the volume knob of each track,
> >> by using a keycontrol from the keyboard computer
> >>
> >> I'm quite sure this question was already asked in this forum,
> >> but I can't find anything
> >> thank you for your answer or for a link to solve it
> >>
> >>
> >>
> >>
> >>
> >>
> >
> >
> > --
> > Raul Bonell at Blogger: http://raulbonell.blogspot.com
> > Chain Tape Collective: http://www.ct-collective.com
> >
> >
> >
>

#8011 From: Per Boysen <perboysen@...>
Date: Wed Nov 11, 2009 7:45 am
Subject: Re: Keyboard control to volume control
perboysen
Offline Offline
Send Email Send Email
 
Yes. Bidule has a certain Key object that you (1) bind to be trigged by a defined computer key and (2) program to send a certain MIDI event into your Bidule session. But this only works as long a Bidule is at front; if you click in the Mobius graphic window the Bidule computer key control connection is broken until you again click the Bidule window to put it front.

Per



On Wed, Nov 11, 2009 at 1:49 AM, Raul Bonell <raul.bonell@...> wrote:
 

... not with the computer keyboard, but i think the cheap korg nanokeys (which i don't have one) can do this since it has an special mode that lets you use its tiny piano keys for sending CCs.

per, wasn't this possible too with bidule, to use keystrokes to send any kind of midi message?

2009/11/10 Jeff Larson <jeff.larson@...>
 

Yes, scripts are the only way to do this right now.  Some of you may have

noticed that the new Plugin Parameters window has a mysterious "Argument"

text box that does nothing right now.  I'm redesigning all the binding windows

so that in addition to associating a key/button/MIDI to a control you can

also add an argument like +5 or -5.  This would be used with control bindings

to specify how much to move them.   

 

But until that's finished you'll have to write scripts like this:

 

   !name Level up 5

   set output output + 5

 

Jeff

 

 

From: zonemobius@yahoogroups.com [mailto:zonemobius@yahoogroups.com] On Behalf Of Per Boysen
Sent: Tuesday, November 10, 2009 2:41 AM
To: zonemobius@yahoogroups.com
Subject: Re: [zonemobius] Keyboard control to volume control

 



You could assign to keys a script that lowers/increases track level on pressing down. Maybe also repeating the a specified amount of change every second the key is pressed. I used that in the past but settled with real faders instead (MIDI faders on FAderFox)



Greetings from Sweden

Per Boysen
www.boysen.se
www.perboysen.com

On Tue, Nov 10, 2009 at 12:46 AM, javaland61 <javaland61@...> wrote:

Is there a way with Mobius to control the volume knob of each track,
by using a keycontrol from the keyboard computer

I'm quite sure this question was already asked in this forum,
but I can't find anything
thank you for your answer or for a link to solve it








--
Raul Bonell at Blogger: http://raulbonell.blogspot.com
Chain Tape Collective: http://www.ct-collective.com



#8010 From: Per Boysen <perboysen@...>
Date: Wed Nov 11, 2009 7:39 am
Subject: Re: Re: New Script for Luis: luiloop 1-5 pedals
perboysen
Offline Offline
Send Email Send Email
 
Sorry, I guess I wasn't articulate enough. The method I mentioned can't be "seen in Live" since it happens all in Mobius! Open Mobius "Configuration / MIDI Devices" and set select your systems MIDI In port under "Plugin Input Devices". Mobius plug-in will then receive your control MIDI directly, completely side-stepping Live.

Greetings from Sweden

Per Boysen
www.boysen.se
www.perboysen.com


On Wed, Nov 11, 2009 at 3:51 AM, klefthand43 <klefthand43@...> wrote:

Hi I was the original poster... Jeffs suggestion to set up a dedicated midi track in Ableton to receive FCB1010 pedal presses worked well (except only midi notes come thru. For some reason cc's don't come thru). Your approach in Live 8, using the accurate midi port? ...haven't seen this in Live 7. Not sure what an accurate midi port is.



--- In zonemobius@yahoogroups.com, Per Boysen <perboysen@...> wrote:
>
> Hi guys,
>
> I have not been following this thread and I can't see from Jeff's quoting
> who the original writer is, so please forgive me if I get some details
> wrong. I just happen to have been working with Live 8.0.9 and Mobius two
> days ago and the classic trick to set up a MIDI track in Live to pipe
> external MIDI into the track that hosts Mobius did not work for me in Live
> 8.0.9. I have been doing precisely that since Live 5, so something must have
> changed (Snow Leopard moved into my Macbook, one change that I have not
> researched in this regard). But there's a better way:
>
> I got Mobius working fine as usual in Live by simply setting Mobius to fetch
> incoming external MIDI from the accurate MIDI In port on the system, thus
> side-stepping Live completely for external MIDI control of Mobius looping. I
> can recommend that method.
>


#8009 From: "klefthand43" <klefthand43@...>
Date: Wed Nov 11, 2009 2:51 am
Subject: Re: New Script for Luis: luiloop 1-5 pedals
klefthand43
Offline Offline
Send Email Send Email
 
Hi I was the original poster... Jeffs suggestion to set up a dedicated midi
track in Ableton to receive FCB1010 pedal presses worked well (except only midi
notes come thru. For some reason cc's don't come thru). Your approach in Live 8,
using the accurate midi port? ...haven't seen this in Live 7. Not sure what an
accurate midi port is.

--- In zonemobius@yahoogroups.com, Per Boysen <perboysen@...> wrote:
>
> Hi guys,
>
> I have not been following this thread and I can't see from Jeff's quoting
> who the original writer is, so please forgive me if I get some details
> wrong. I just happen to have been working with Live 8.0.9 and Mobius two
> days ago and the classic trick to set up a MIDI track in Live to pipe
> external MIDI into the track that hosts Mobius did not work for me in Live
> 8.0.9. I have been doing precisely that since Live 5, so something must have
> changed (Snow Leopard moved into my Macbook, one change that I have not
> researched in this regard). But there's a better way:
>
> I got Mobius working fine as usual in Live by simply setting Mobius to fetch
> incoming external MIDI from the accurate MIDI In port on the system, thus
> side-stepping Live completely for external MIDI control of Mobius looping. I
> can recommend that method.
>
> Greetings from Sweden
>
> Per Boysen
> www.boysen.se
> www.perboysen.com
>
>
> On Sat, Nov 7, 2009 at 6:18 PM, Jeff Larson <jeff@...> wrote:
>
> > > The longpress does nothing, and from Ripwerx, I can see the same 4
> > > lines (see "with Ableton" below).
> >
> > I still don't understand how Ripwerx fits into this, it's an FCB1010
> > editor,
> > does it also have some kind of MIDI stream monitor? How have you
> > inserted
> > that between Ableton and Mobius?
> >
> > > I feel like I'm closer, but longpress still no worky, maybe because
> > the
> > > mapped slider (Ableton) for the pedal now takes two pedal pushes to
> > make
> > > a full cycle (full cycle = goes from left to right and back to left).
> > > With one quick pedal up/down, I get Record, then a short time later
> > > it resets like it thinks it was a long press.
> >
> > Oh, are you exposing functions as plugin parameters then trying to bind
> > MIDI to the plugin parameters in Ableton? There should be a way
> > to make that work, but for hosts that support direct MIDI connection
> > it's usually easier just to pipe MIDI into Mobius and do the MIDI/
> > function
> > association in Mobius rather than the host. All the bindings you made
> > in standalone mode should still work. Setup a MIDI track that receives
> > from the FCB device, then send the output of that track to the audio
> > track containing Mobius.
> >
> > If you're doing *both*, routing MIDI into Mobius and trying to map
> > MIDI to a plugin parameter in Ableton that would explain the double
> > messages.
> >
> > Jeff
> >
>

#8008 From: Raul Bonell <raul.bonell@...>
Date: Wed Nov 11, 2009 12:49 am
Subject: Re: Keyboard control to volume control
raul.bonell
Offline Offline
Send Email Send Email
 
... not with the computer keyboard, but i think the cheap korg nanokeys (which i don't have one) can do this since it has an special mode that lets you use its tiny piano keys for sending CCs.

per, wasn't this possible too with bidule, to use keystrokes to send any kind of midi message?

2009/11/10 Jeff Larson <jeff.larson@...>
 

Yes, scripts are the only way to do this right now.  Some of you may have

noticed that the new Plugin Parameters window has a mysterious "Argument"

text box that does nothing right now.  I'm redesigning all the binding windows

so that in addition to associating a key/button/MIDI to a control you can

also add an argument like +5 or -5.  This would be used with control bindings

to specify how much to move them.   

 

But until that's finished you'll have to write scripts like this:

 

   !name Level up 5

   set output output + 5

 

Jeff

 

 

From: zonemobius@yahoogroups.com [mailto:zonemobius@yahoogroups.com] On Behalf Of Per Boysen
Sent: Tuesday, November 10, 2009 2:41 AM
To: zonemobius@yahoogroups.com
Subject: Re: [zonemobius] Keyboard control to volume control

 



You could assign to keys a script that lowers/increases track level on pressing down. Maybe also repeating the a specified amount of change every second the key is pressed. I used that in the past but settled with real faders instead (MIDI faders on FAderFox)

Greetings from Sweden

Per Boysen
www.boysen.se
www.perboysen.com

On Tue, Nov 10, 2009 at 12:46 AM, javaland61 <javaland61@...> wrote:

Is there a way with Mobius to control the volume knob of each track,
by using a keycontrol from the keyboard computer

I'm quite sure this question was already asked in this forum,
but I can't find anything
thank you for your answer or for a link to solve it








--
Raul Bonell at Blogger: http://raulbonell.blogspot.com
Chain Tape Collective: http://www.ct-collective.com


#8007 From: Jeff Larson <jeff.larson@...>
Date: Tue Nov 10, 2009 5:34 pm
Subject: RE: Keyboard control to volume control
jlarsonalt
Offline Offline
Send Email Send Email
 

Yes, scripts are the only way to do this right now.  Some of you may have

noticed that the new Plugin Parameters window has a mysterious "Argument"

text box that does nothing right now.  I'm redesigning all the binding windows

so that in addition to associating a key/button/MIDI to a control you can

also add an argument like +5 or -5.  This would be used with control bindings

to specify how much to move them.   

 

But until that's finished you'll have to write scripts like this:

 

   !name Level up 5

   set output output + 5

 

Jeff

 

 

From: zonemobius@yahoogroups.com [mailto:zonemobius@yahoogroups.com] On Behalf Of Per Boysen
Sent: Tuesday, November 10, 2009 2:41 AM
To: zonemobius@yahoogroups.com
Subject: Re: [zonemobius] Keyboard control to volume control

 



You could assign to keys a script that lowers/increases track level on pressing down. Maybe also repeating the a specified amount of change every second the key is pressed. I used that in the past but settled with real faders instead (MIDI faders on FAderFox)

Greetings from Sweden

Per Boysen
www.boysen.se
www.perboysen.com

On Tue, Nov 10, 2009 at 12:46 AM, javaland61 <javaland61@...> wrote:

Is there a way with Mobius to control the volume knob of each track,
by using a keycontrol from the keyboard computer

I'm quite sure this question was already asked in this forum,
but I can't find anything
thank you for your answer or for a link to solve it






#8006 From: Jeff Larson <jeff.larson@...>
Date: Tue Nov 10, 2009 5:32 pm
Subject: RE: Re: Using nanoKontoller with Mobius as Standalone?
jlarsonalt
Offline Offline
Send Email Send Email
 
> I'm wondering now, how do I bind the ninth fader to be a master
> volume control?

Unfortunately Mobius doesn't have a master volume control.  Scripts
have been written to do a gradual fade of all tracks then return
them to their original levels if that helps.  You can also assign
all tracks to the same track group, then bind the ninth fader to
output level with scope "Group A".  But this will change the levels
of all the tracks it isn't exactly like a master volume.

Part of the reason for this is that Mobius tracks can be split
among several channels of a multi-channel audio device so there
isn't really a single "master" bus.

If you are using Mobius as a plugin you could try implementing a
master volumn in the host, this should be easy if all tracks route
to the same plugin output port.

> Also, Mobius's response to the faders seems to be delayed, especially
> when I move more than one fader at a time.

Are you on a Mac?  There was a bug with standalone Mobius on the Mac
where moving more than one fader at the same time could cause some of the
changes to get lost.  That should have been fixed in 1.41.

Response should be nearly instant even with the slowest USB connection.
If you're routing MIDI through the host the host may be adding some overhead.

Jeff

#8005 From: "MichaelC" <music@...>
Date: Tue Nov 10, 2009 4:57 pm
Subject: Re: Using nanoKontoller with Mobius as Standalone?
dwcalifornia
Offline Offline
Send Email Send Email
 
Great!  I've got the bindings all set up.  It was super easy once you pointed me
to the scope thing.

I'm wondering now, how do I bind the ninth fader to be a master volume control? 
I don't want it to change the volume of the individual tracks, but just to
change the master volume output of Mobius overall while leaving the levels of
the individual tracks where they were.  It still seems to only be controlling
the selected track for some reason when I move it, even though I've given it
global scope.

Also, Mobius's  response to the faders seems to be delayed, especially when I
move more than one fader at a time.  Is there any way to improve this
performance?  Is it because I'm using USB?  Would a firewire controller work
better?

Thanks again.

Michael

#8004 From: Per Boysen <perboysen@...>
Date: Tue Nov 10, 2009 8:41 am
Subject: Re: Keyboard control to volume control
perboysen
Offline Offline
Send Email Send Email
 
You could assign to keys a script that lowers/increases track level on pressing down. Maybe also repeating the a specified amount of change every second the key is pressed. I used that in the past but settled with real faders instead (MIDI faders on FAderFox)

Greetings from Sweden

Per Boysen
www.boysen.se
www.perboysen.com


On Tue, Nov 10, 2009 at 12:46 AM, javaland61 <javaland61@...> wrote:

Is there a way with Mobius to control the volume knob of each track,
by using a keycontrol from the keyboard computer

I'm quite sure this question was already asked in this forum,
but I can't find anything
thank you for your answer or for a link to solve it



#8003 From: "javaland61" <javaland61@...>
Date: Mon Nov 9, 2009 11:46 pm
Subject: Keyboard control to volume control
javaland61
Offline Offline
Send Email Send Email
 
Hello,

Is there a way with Mobius to control the volume knob of each track,
by using a keycontrol from the keyboard computer

I'm quite sure this question was already asked in this forum,
but I can't find anything
thank you for your answer or for a link to solve it

Best regards
F.

#8002 From: Jeff Larson <jeff@...>
Date: Mon Nov 9, 2009 4:17 am
Subject: Re: Mobius 1.41 AU validation crashes on Snow Leopard 10.6.1 and Mainstage 2
zonemobius
Offline Offline
Send Email Send Email
 
Interesting, if you have the time can you run 1.41 validation in Logic then bring up the /Applications/Utilities/Console and see if there are any messages.    If you don't  see anything
can you type this into a terminal window:

    auval -v aumf mobi Zmob

Let me know if you need help using the terminal window.  What I'm trying to find out is why it is 
failing validation.  

Thanks,
Jeff



  
On Nov 8, 2009, at 10:12 PM, Raul Bonell wrote:

that was in a former aborted validation, but the second time that i let the validation process to complete, it deactivated mobius.

it's impossible to run mobius 1.41 in logic 9.0.2, here. after the downgrading to 1.40, all works ok.

2009/11/9 Jeff Larson <jeff@zonemobius.com>
 

Oh, I thought you were on Snow Leopard, this is the same version of OS X that I have the
only difference is Logic.   I have an old version of Logic 8.   

Everytime Apple releases a new version of Logic/Mainstage it seems the AU validator
gets more strict.   Try removing the Binding elements as I said in my last email.

Jeff



On Nov 4, 2009, at 10:53 PM, Raul Bonell wrote:

finally i'm unable to make it work. validation fails. leopard 10.5.8 + logic 9.0.2 + mobius 1.41

2009/11/5 Raul Bonell <raul.bonell@gmail.com>
same here, but in Leopard 10.5.8 ... you just go to AU validator and check boxes. then it shows up in a special folder called <incompatibles> (in spanish). I'm just testing it in Logic 9.0.2

2009/11/5 Sjaak Overgaauw <tcplugin@gmail.com>

 

HI Jeff,

Thanks for your reply. I don't what happened but I after I selected Mobius in the Audio Unit manager and clicked on the "Reset & Rescan selection", Mobius validated successfully. Looks like there was something wrong in Mainstage after the upgrade of OSX. Anyway, it works again.
-- 




-- 

Raul Bonell at Blogger: http://raulbonell.blogspot.com
Chain Tape Collective: http://www.ct-collective.com




-- 
Raul Bonell at Blogger: http://raulbonell.blogspot.com
Chain Tape Collective: http://www.ct-collective.com







-- 
Raul Bonell at Blogger: http://raulbonell.blogspot.com
Chain Tape Collective: http://www.ct-collective.com




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